unity try to get component code example
Example 1: unity try get component
using UnityEngine;public class TryGetComponentExample : MonoBehaviour
{
void Start()
{
if (TryGetComponent(out HingeJoint hinge))
{
hinge.useSpring = false;
}
}
}
Example 2: unity trygetcomponent
Renderer rendererFound;
//If TryGetComponent doesn't find a Renderer on this, it returns false
//If a Renderer is found, it return true AND places the renderer that was
//found into 'rendererFound'
if (TryGetComponent(out rendererFound) == false)
{
Debug.LogError($"Error in {GetType()}: GameObject doesn't have a Renderer object");
return null;
}
//Use 'rendererFound' asif component was found
float halfRadius = rendererFound.bounds.size.z / 2;