Draw a semicircle in the background of a View

To clip the oval shape, just embed it in a ClipDrawable like this:

res/drawable/semicircle.xml

<?xml version="1.0" encoding="utf-8"?>
<clip
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:clipOrientation="vertical"
    android:gravity="bottom">
    <shape android:shape="oval">
        <solid android:color="#444"/>
    </shape>
</clip>

ClipDdrawable common purpose is to create custom progress bars. It clips a part of its content and progressively displays it when its "level" property increases in a range of [0; 10000] (0=hidden, 10000=fully displayed).

  • clipOrientation is the orientation of the clipping progress.
  • gravity is the clipping progress start edge/side.

To get a half circle, set this ClipDrawable as your view background, and programmatically tweak its "level":

//...
findViewById(R.id.my_view).getBackground().setLevel(5000)
//...

Works on all Android versions ("Added in API level 1") and requires no custom view.

;-)


You can implement you own Drawable. But that cannot be inflated from XML. You need to set the drawable from code using View.setBackgroundDrawable();

See my sample implementation to draw a semi circle using drawable.

public class SemiCircleDrawable extends Drawable {

    private Paint paint;
    private RectF rectF;
    private int color;
    private Direction angle;

    public enum Direction
    {
        LEFT,
        RIGHT,
        TOP,
        BOTTOM
    }

    public SemiCircleDrawable() {
        this(Color.BLUE, Direction.LEFT);
    }

    public SemiCircleDrawable(int color, Direction angle) {
        this.color = color;
        this.angle = angle;

        paint = new Paint();
        paint.setColor(color);
        paint.setStyle(Style.FILL);
        paint.setAntiAlias(true);

        rectF = new RectF();
    }

    public int getColor() {
        return color;
    }

    /**
     * A 32bit color not a color resources.
     * @param color
     */
    public void setColor(int color) {
        this.color = color;
        paint.setColor(color);
    }

    @Override
    public void draw(Canvas canvas) {
        canvas.save();

        Rect bounds = getBounds();

        if(angle == Direction.LEFT || angle == Direction.RIGHT)
        {
            canvas.scale(2, 1);
            if(angle == Direction.RIGHT)
            {
                canvas.translate(-(bounds.right / 2), 0);
            }
        }
        else
        {
            canvas.scale(1, 2);
            if(angle == Direction.BOTTOM)
            {
                canvas.translate(0, -(bounds.bottom / 2));
            }
        }


        rectF.set(bounds);

        if(angle == Direction.LEFT)
            canvas.drawArc(rectF, 90, 180, true, paint);
        else if(angle == Direction.TOP)
            canvas.drawArc(rectF, -180, 180, true, paint);
        else if(angle == Direction.RIGHT)
            canvas.drawArc(rectF, 270, 180, true, paint);
        else if(angle == Direction.BOTTOM)
            canvas.drawArc(rectF, 0, 180, true, paint);

        canvas.restore()
    }

    @Override
    public void setAlpha(int alpha) {
        // Has no effect
    }

    @Override
    public void setColorFilter(ColorFilter cf) {
        // Has no effect
    }

    @Override
    public int getOpacity() {
        // Not Implemented
        return PixelFormat.UNKNOWN;
    }

}

Tags:

Android