get progress from dataTaskWithURL in swift
Update for Swift4:
Supports execution of multiple simultaneous operations.
File: DownloadService.swift
. Keeps reference to URLSession and tracks executing tasks.
final class DownloadService: NSObject {
private var session: URLSession!
private var downloadTasks = [GenericDownloadTask]()
public static let shared = DownloadService()
private override init() {
super.init()
let configuration = URLSessionConfiguration.default
session = URLSession(configuration: configuration,
delegate: self, delegateQueue: nil)
}
func download(request: URLRequest) -> DownloadTask {
let task = session.dataTask(with: request)
let downloadTask = GenericDownloadTask(task: task)
downloadTasks.append(downloadTask)
return downloadTask
}
}
extension DownloadService: URLSessionDataDelegate {
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive response: URLResponse,
completionHandler: @escaping (URLSession.ResponseDisposition) -> Void) {
guard let task = downloadTasks.first(where: { $0.task == dataTask }) else {
completionHandler(.cancel)
return
}
task.expectedContentLength = response.expectedContentLength
completionHandler(.allow)
}
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) {
guard let task = downloadTasks.first(where: { $0.task == dataTask }) else {
return
}
task.buffer.append(data)
let percentageDownloaded = Double(task.buffer.count) / Double(task.expectedContentLength)
DispatchQueue.main.async {
task.progressHandler?(percentageDownloaded)
}
}
func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) {
guard let index = downloadTasks.index(where: { $0.task == task }) else {
return
}
let task = downloadTasks.remove(at: index)
DispatchQueue.main.async {
if let e = error {
task.completionHandler?(.failure(e))
} else {
task.completionHandler?(.success(task.buffer))
}
}
}
}
File: DownloadTask.swift
. Lightweight interface just to hide concrete implementation.
protocol DownloadTask {
var completionHandler: ResultType<Data>.Completion? { get set }
var progressHandler: ((Double) -> Void)? { get set }
func resume()
func suspend()
func cancel()
}
File: GenericDownloadTask.swift
. Concrete implementation of DownloadTask
interface.
class GenericDownloadTask {
var completionHandler: ResultType<Data>.Completion?
var progressHandler: ((Double) -> Void)?
private(set) var task: URLSessionDataTask
var expectedContentLength: Int64 = 0
var buffer = Data()
init(task: URLSessionDataTask) {
self.task = task
}
deinit {
print("Deinit: \(task.originalRequest?.url?.absoluteString ?? "")")
}
}
extension GenericDownloadTask: DownloadTask {
func resume() {
task.resume()
}
func suspend() {
task.suspend()
}
func cancel() {
task.cancel()
}
}
File: ResultType.swift
. Reusable type to keep result or error.
public enum ResultType<T> {
public typealias Completion = (ResultType<T>) -> Void
case success(T)
case failure(Swift.Error)
}
Usage: Example how to run two download tasks in parallel
(macOS App):
class ViewController: NSViewController {
@IBOutlet fileprivate weak var loadImageButton1: NSButton!
@IBOutlet fileprivate weak var loadProgressIndicator1: NSProgressIndicator!
@IBOutlet fileprivate weak var imageView1: NSImageView!
@IBOutlet fileprivate weak var loadImageButton2: NSButton!
@IBOutlet fileprivate weak var loadProgressIndicator2: NSProgressIndicator!
@IBOutlet fileprivate weak var imageView2: NSImageView!
fileprivate var downloadTask1: DownloadTask?
fileprivate var downloadTask2: DownloadTask?
override func viewDidLoad() {
super.viewDidLoad()
loadImageButton1.target = self
loadImageButton1.action = #selector(startDownload1(_:))
loadImageButton2.target = self
loadImageButton2.action = #selector(startDownload2(_:))
}
}
extension ViewController {
@objc fileprivate func startDownload1(_ button: NSButton) {
let url = URL(string: "http://localhost:8001/?imageID=01&tilestamp=\(Date.timeIntervalSinceReferenceDate)")!
let request = URLRequest(url: url, cachePolicy: .reloadIgnoringLocalCacheData, timeoutInterval: 30)
downloadTask1 = DownloadService.shared.download(request: request)
downloadTask1?.completionHandler = { [weak self] in
switch $0 {
case .failure(let error):
print(error)
case .success(let data):
print("Number of bytes: \(data.count)")
self?.imageView1.image = NSImage(data: data)
}
self?.downloadTask1 = nil
self?.loadImageButton1.isEnabled = true
}
downloadTask1?.progressHandler = { [weak self] in
print("Task1: \($0)")
self?.loadProgressIndicator1.doubleValue = $0
}
loadImageButton1.isEnabled = false
imageView1.image = nil
loadProgressIndicator1.doubleValue = 0
downloadTask1?.resume()
}
@objc fileprivate func startDownload2(_ button: NSButton) {
let url = URL(string: "http://localhost:8002/?imageID=02&tilestamp=\(Date.timeIntervalSinceReferenceDate)")!
let request = URLRequest(url: url, cachePolicy: .reloadIgnoringLocalCacheData, timeoutInterval: 30)
downloadTask2 = DownloadService.shared.download(request: request)
downloadTask2?.completionHandler = { [weak self] in
switch $0 {
case .failure(let error):
print(error)
case .success(let data):
print("Number of bytes: \(data.count)")
self?.imageView2.image = NSImage(data: data)
}
self?.downloadTask2 = nil
self?.loadImageButton2.isEnabled = true
}
downloadTask2?.progressHandler = { [weak self] in
print("Task2: \($0)")
self?.loadProgressIndicator2.doubleValue = $0
}
loadImageButton2.isEnabled = false
imageView2.image = nil
loadProgressIndicator2.doubleValue = 0
downloadTask2?.resume()
}
}
Bonus 1. File StartPHPWebServer.command
. Example script to run 2 Build-in PHP servers to simulate simultaneous downloads.
#!/bin/bash
AWLScriptDirPath=$(cd "$(dirname "$0")"; pwd)
cd "$AWLScriptDirPath"
php -S localhost:8001 &
php -S localhost:8002 &
ps -afx | grep php
echo "Press ENTER to exit."
read
killall php
Bonus 2. File index.php
. Example PHP script to implement slow download.
<?php
$imageID = $_REQUEST["imageID"];
$local_file = "Image-$imageID.jpg";
$download_rate = 20.5; // set the download rate limit (=> 20,5 kb/s)
if (file_exists($local_file) && is_file($local_file)) {
header('Cache-control: private');
header('Content-Type: image/jpeg');
header('Content-Length: '.filesize($local_file));
flush();
$file = fopen($local_file, "r");
while(!feof($file)) {
// send the current file part to the browser
print fread($file, round($download_rate * 1024));
flush(); // flush the content to the browser
usleep(0.25 * 1000000);
}
fclose($file);}
else {
die('Error: The file '.$local_file.' does not exist!');
}
?>
Misc: Contents of directory which simulates 2 PHP servers.
Image-01.jpg
Image-02.jpg
StartPHPWebServer.command
index.php
You can simply observe progress
property of the URLSessionDataTask
object.
Example:
import UIKit
class SomeViewController: UIViewController {
private var observation: NSKeyValueObservation?
deinit {
observation?.invalidate()
}
override func viewDidLoad() {
super.viewDidLoad()
let url = URL(string: "https://source.unsplash.com/random/4000x4000")!
let task = URLSession.shared.dataTask(with: url)
observation = task.progress.observe(\.fractionCompleted) { progress, _ in
print("progress: ", progress.fractionCompleted)
}
task.resume()
}
}
Playground example:
import Foundation
import PlaygroundSupport
let page = PlaygroundPage.current
page.needsIndefiniteExecution = true
let url = URL(string: "https://source.unsplash.com/random/4000x4000")!
let task = URLSession.shared.dataTask(with: url) { _, _, _ in
page.finishExecution()
}
// Don't forget to invalidate the observation when you don't need it anymore.
let observation = task.progress.observe(\.fractionCompleted) { progress, _ in
print(progress.fractionCompleted)
}
task.resume()
you can use this code for showing download process with progress bar with its delegate functions.
import UIKit
class ViewController: UIViewController,NSURLSessionDelegate,NSURLSessionDataDelegate{
@IBOutlet weak var progress: UIProgressView!
var buffer:NSMutableData = NSMutableData()
var session:NSURLSession?
var dataTask:NSURLSessionDataTask?
let url = NSURL(string:"http://i.stack.imgur.com/b8zkg.png" )!
var expectedContentLength = 0
override func viewDidLoad() {
super.viewDidLoad()
progress.progress = 0.0
let configuration = NSURLSessionConfiguration.defaultSessionConfiguration()
let manqueue = NSOperationQueue.mainQueue()
session = NSURLSession(configuration: configuration, delegate:self, delegateQueue: manqueue)
dataTask = session?.dataTaskWithRequest(NSURLRequest(URL: url))
dataTask?.resume()
// Do any additional setup after loading the view, typically from a nib.
}
func URLSession(session: NSURLSession, dataTask: NSURLSessionDataTask, didReceiveResponse response: NSURLResponse, completionHandler: (NSURLSessionResponseDisposition) -> Void) {
//here you can get full lenth of your content
expectedContentLength = Int(response.expectedContentLength)
println(expectedContentLength)
completionHandler(NSURLSessionResponseDisposition.Allow)
}
func URLSession(session: NSURLSession, dataTask: NSURLSessionDataTask, didReceiveData data: NSData) {
buffer.appendData(data)
let percentageDownloaded = Float(buffer.length) / Float(expectedContentLength)
progress.progress = percentageDownloaded
}
func URLSession(session: NSURLSession, task: NSURLSessionTask, didCompleteWithError error: NSError?) {
//use buffer here.Download is done
progress.progress = 1.0 // download 100% complete
}
}