How do I get a slice of a Vec<T> in Rust?
The documentation for Vec
covers this in the section titled "slicing".
You can create a slice
of a Vec
or array
by indexing it with a Range
(or RangeInclusive
, RangeFrom
, RangeTo
, RangeToInclusive
, or RangeFull
), for example:
fn main() {
let a = vec![1, 2, 3, 4, 5];
// With a start and an end
println!("{:?}", &a[1..4]);
// With a start and an end, inclusive
println!("{:?}", &a[1..=3]);
// With just a start
println!("{:?}", &a[2..]);
// With just an end
println!("{:?}", &a[..3]);
// With just an end, inclusive
println!("{:?}", &a[..=2]);
// All elements
println!("{:?}", &a[..]);
}
If you wish to convert the entire Vec
to a slice, you can use deref coercion:
fn main() {
let a = vec![1, 2, 3, 4, 5];
let b: &[i32] = &a;
println!("{:?}", b);
}
This coercion is automatically applied when calling a function:
fn print_it(b: &[i32]) {
println!("{:?}", b);
}
fn main() {
let a = vec![1, 2, 3, 4, 5];
print_it(&a);
}
You can also call Vec::as_slice
, but it's a bit less common:
fn main() {
let a = vec![1, 2, 3, 4, 5];
let b = a.as_slice();
println!("{:?}", b);
}
See also:
- Why is it discouraged to accept a reference to a String (&String), Vec (&Vec), or Box (&Box) as a function argument?