How to enable file sharing for my app?

New XCode 7 will only require 'UIFileSharingEnabled' key in Info.plist. 'CFBundleDisplayName' is not required any more.

One more hint: do not only modify the Info.plist of the 'tests' target. The main app and the 'tests' have different Info.plist.


According to apple doc:

File-Sharing Support
File-sharing support lets apps make user data files available in iTunes 9.1 and later. An app that declares its support for file sharing makes the contents of its /Documents directory available to the user. The user can then move files in and out of this directory as needed from iTunes. This feature does not allow your app to share files with other apps on the same device; that behavior requires the pasteboard or a document interaction controller object.

To enable file sharing for your app, do the following:

  1. Add the UIFileSharingEnabled key to your app’s Info.plist file, and set the value of the key to YES. (The actual key name is "Application supports iTunes file sharing")

  2. Put whatever files you want to share in your app’s Documents directory.

  3. When the device is plugged into the user’s computer, iTunes displays a File Sharing section in the Apps tab of the selected device.

  4. The user can add files to this directory or move files to the desktop.

Apps that support file sharing should be able to recognize when files have been added to the Documents directory and respond appropriately. For example, your app might make the contents of any new files available from its interface. You should never present the user with the list of files in this directory and ask them to decide what to do with those files.

For additional information about the UIFileSharingEnabled key, see Information Property List Key Reference.


You just have to set UIFileSharingEnabled (Application Supports iTunes file sharing) key in the info plist of your app. Here's a link for the documentation. Scroll down to the file sharing support part.

In the past, it was also necessary to define CFBundleDisplayName (Bundle Display Name), if it wasn't already there. More details here.