How to read another windows from a different program
I believe a combination of FindWindow and SendMessage Windows API functions will give you want you want. The tricky part will be discovering the window class names, but something like WinSpy++ could help you there.
Here's a sample of how to use the API. Open Notepad.exe a few times, type in some text and then run this sample.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
List<WinText> windows = new List<WinText>();
//find the "first" window
IntPtr hWnd = FindWindow("notepad", null);
while (hWnd != IntPtr.Zero)
{
//find the control window that has the text
IntPtr hEdit = FindWindowEx(hWnd, IntPtr.Zero, "edit", null);
//initialize the buffer. using a StringBuilder here
System.Text.StringBuilder sb = new System.Text.StringBuilder(255); // or length from call with GETTEXTLENGTH
//get the text from the child control
int RetVal = SendMessage(hEdit, WM_GETTEXT, sb.Capacity, sb);
windows.Add(new WinText() { hWnd = hWnd, Text = sb.ToString() });
//find the next window
hWnd = FindWindowEx(IntPtr.Zero, hWnd, "notepad", null);
}
//do something clever
windows.OrderBy(x => x.Text).ToList().ForEach(y => Console.Write("{0} = {1}\n", y.hWnd, y.Text));
Console.Write("\n\nFound {0} window(s).", windows.Count);
Console.ReadKey();
}
private struct WinText
{
public IntPtr hWnd;
public string Text;
}
const int WM_GETTEXT = 0x0D;
const int WM_GETTEXTLENGTH = 0x0E;
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll", SetLastError = true)]
public static extern int SendMessage(IntPtr hWnd, int msg, int Param, System.Text.StringBuilder text);
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow);
}
}