How to read custom dimension attribute from java code
For a little more context to the accepted answer:
attrs.xml
Set the custom attribute with the dimension
format.
<resources>
<declare-styleable name="CustomView">
<attr name="valueTextSize" format="dimension" />
<attr name="titleTextSize" format="dimension" />
<attr name="unitsTextSize" format="dimension" />
</declare-styleable>
</resources>
activity.xml
Reference your attributes with xmlns:app=...
and set them in your xml with app:...
.
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent">
<com.example.myproject.CustomView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:valueTextSize="40sp"
app:titleTextSize="20sp"
app:unitsTextSize="24sp" />
</RelativeLayout>
CustomView.java
Obtain the values from the TypedArray using getDimensionPixelSize
. Within your custom view just work with pixels. See this answer if you need to convert to a different dimension.
public class CustomView extends View {
private float mValueTextSize; // pixels
private float mTitleTextSize; // pixels
private float mUnitsTextSize; // pixels
public CustomView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs, R.styleable.CustomView, 0, 0);
try {
mValueTextSize = a.getDimensionPixelSize(R.styleable.CustomView_valueTextSize, 0);
mTitleTextSize = a.getDimensionPixelSize(R.styleable.CustomView_titleTextSize, 0);
mUnitsTextSize = a.getDimensionPixelSize(R.styleable.CustomView_unitsTextSize, 0);
} finally {
a.recycle();
}
}
// ...
}
A few things to say :
- first you need a xml name space declaration line at the top of your xml, exactly in the same way as you do with android xmlns : xmlns:foo="http://schemas.android.com/apk/res-auto"
- then you need to prefix valueTextSize with your xmlns : foo:valueTextSize="40sp"
After that, it's not a very good idea to get a string, android offers more powerfull solution to deal with dimensions :
int unitsTextSize = typedArray.getDimensionPixelSize(R.styleable.BasicGauge_unitsTextSize, textSize);
then there are some subtleties :
- for a Paint, or a TextPaint, you can this value as is :
paint.setTextSize(unitTextSize):
- for a textview, the above approach would fail, and you have to use an overload of setText to get the correct result :
textView.setTextSize(TypedValue.COMPLEX_UNIT_PX, unitTextSize);
The difference comes from what is called "raw pixels" (unscaled according to density, just raw) and "scaled pixels" (the opposite).