How to resize an image in C# to a certain hard-disk size?
You can calculate an approximate information level for the image by taking the original image size divided by the number of pixels:
info = fileSize / (width * height);
I have an image that is 369636 bytes and 1200x800 pixels, so it uses ~0.385 bytes per pixel.
I have a smaller version that is 101111 bytes and 600x400 pixels, so it uses ~0.4213 bytes per pixel.
When you shrink an image you will see that it generally will contain slightly more information per pixel, in this case about 9% more. Depending on your type of images and how much you shrink them, you should be able to calculate an average for how much the information/pixel ration increases (c), so that you can calculate an approximate file size:
newFileSize = (fileSize / (width * height)) * (newWidth * newHeight) * c
From this you can extract a formula for how large you have to make an image to reach a specific file size:
newWidth * newHeight = (newFileSize / fileSize) * (width * height) / c
This will get you pretty close to the desired file size. If you want to get closer you can resize the image to the calculated size, compress it and calculate a new bytes per pixel value from the file size that you got.
I achieved this by reducing the quality until I reached my desired size.
NB: Requires you to add the System.Drawing reference.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
namespace PhotoShrinker
{
class Program
{
/// <summary>
/// Max photo size in bytes
/// </summary>
const long MAX_PHOTO_SIZE = 409600;
static void Main(string[] args)
{
var photos = Directory.EnumerateFiles(Directory.GetCurrentDirectory(), "*.jpg");
foreach (var photo in photos)
{
var photoName = Path.GetFileNameWithoutExtension(photo);
var fi = new FileInfo(photo);
Console.WriteLine("Photo: " + photo);
Console.WriteLine(fi.Length);
if (fi.Length > MAX_PHOTO_SIZE)
{
using (var image = Image.FromFile(photo))
{
using (var stream = DownscaleImage(image))
{
using (var file = File.Create(photoName + "-smaller.jpg"))
{
stream.CopyTo(file);
}
}
}
Console.WriteLine("File resized.");
}
Console.WriteLine("Done.")
Console.ReadLine();
}
}
private static MemoryStream DownscaleImage(Image photo)
{
MemoryStream resizedPhotoStream = new MemoryStream();
long resizedSize = 0;
var quality = 93;
//long lastSizeDifference = 0;
do
{
resizedPhotoStream.SetLength(0);
EncoderParameters eps = new EncoderParameters(1);
eps.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, (long)quality);
ImageCodecInfo ici = GetEncoderInfo("image/jpeg");
photo.Save(resizedPhotoStream, ici, eps);
resizedSize = resizedPhotoStream.Length;
//long sizeDifference = resizedSize - MAX_PHOTO_SIZE;
//Console.WriteLine(resizedSize + "(" + sizeDifference + " " + (lastSizeDifference - sizeDifference) + ")");
//lastSizeDifference = sizeDifference;
quality--;
} while (resizedSize > MAX_PHOTO_SIZE);
resizedPhotoStream.Seek(0, SeekOrigin.Begin);
return resizedPhotoStream;
}
private static ImageCodecInfo GetEncoderInfo(String mimeType)
{
int j;
ImageCodecInfo[] encoders;
encoders = ImageCodecInfo.GetImageEncoders();
for (j = 0; j < encoders.Length; ++j)
{
if (encoders[j].MimeType == mimeType)
return encoders[j];
}
return null;
}
}
}