Interfaces with static fields in java for sharing 'constants'
Instead of implementing a "constants interface", in Java 1.5+, you can use static imports to import the constants/static methods from another class/interface:
import static com.kittens.kittenpolisher.KittenConstants.*;
This avoids the ugliness of making your classes implement interfaces that have no functionality.
As for the practice of having a class just to store constants, I think it's sometimes necessary. There are certain constants that just don't have a natural place in a class, so it's better to have them in a "neutral" place.
But instead of using an interface, use a final class with a private constructor. (Making it impossible to instantiate or subclass the class, sending a strong message that it doesn't contain non-static functionality/data.)
Eg:
/** Set of constants needed for Kitten Polisher. */
public final class KittenConstants
{
private KittenConstants() {}
public static final String KITTEN_SOUND = "meow";
public static final double KITTEN_CUTENESS_FACTOR = 1;
}
I do not pretend the right to be right, but lets see this small example:
public interface CarConstants {
static final String ENGINE = "mechanical";
static final String WHEEL = "round";
// ...
}
public interface ToyotaCar extends CarConstants //, ICar, ... {
void produce();
}
public interface FordCar extends CarConstants //, ICar, ... {
void produce();
}
// and this is implementation #1
public class CamryCar implements ToyotaCar {
public void produce() {
System.out.println("the engine is " + ENGINE );
System.out.println("the wheel is " + WHEEL);
}
}
// and this is implementation #2
public class MustangCar implements FordCar {
public void produce() {
System.out.println("the engine is " + ENGINE );
System.out.println("the wheel is " + WHEEL);
}
}
ToyotaCar doesnt know anything about FordCar, and FordCar doesnt know about ToyotaCar. principle CarConstants should be changed, but...
Constants should not be changed, because the wheel is round and egine is mechanical, but... In the future Toyota's research engineers invented electronic engine and flat wheels! Lets see our new interface
public interface InnovativeCarConstants {
static final String ENGINE = "electronic";
static final String WHEEL = "flat";
// ...
}
and now we can change our abstraction:
public interface ToyotaCar extends CarConstants
to
public interface ToyotaCar extends InnovativeCarConstants
And now if we ever need to change the core value if the ENGINE or WHEEL we can change the ToyotaCar Interface on abstraction level, dont touching implementations
Its NOT SAFE, I know, but I still want to know that do you think about this
It's generally considered bad practice. The problem is that the constants are part of the public "interface" (for want of a better word) of the implementing class. This means that the implementing class is publishing all of these values to external classes even when they are only required internally. The constants proliferate throughout the code. An example is the SwingConstants interface in Swing, which is implemented by dozens of classes that all "re-export" all of its constants (even the ones that they don't use) as their own.
But don't just take my word for it, Josh Bloch also says it's bad:
The constant interface pattern is a poor use of interfaces. That a class uses some constants internally is an implementation detail. Implementing a constant interface causes this implementation detail to leak into the class's exported API. It is of no consequence to the users of a class that the class implements a constant interface. In fact, it may even confuse them. Worse, it represents a commitment: if in a future release the class is modified so that it no longer needs to use the constants, it still must implement the interface to ensure binary compatibility. If a nonfinal class implements a constant interface, all of its subclasses will have their namespaces polluted by the constants in the interface.
An enum may be a better approach. Or you could simply put the constants as public static fields in a class that cannot be instantiated. This allows another class to access them without polluting its own API.