Is there a point in saving more civilians in XCOM 2?
There is an achievement1:
Heroes of the Resistance
Beat a Retaliation mission with less than 3 civilian deaths.
Otherwise, as long as you manage to save at least 6, I couldn't identify any difference in the outcome. There are no rewards for Retaliation missions, so there's no difference there.
You are offered a cache of supplies/intel/materials by the Resistance after completing a Retaliation mission, and it's possible that differs based on how many civilians you save, but if it does, I couldn't detect it at all. I also looked through the XCOM 2 source released with the mod tools, and there doesn't appear to be any different treatment for Retaliation missions compared to any other type.
1: According to skully, the achievement unlocks from less than 4 civilian deaths, in contradiction to its text. I was also able to confirm this in the XCOM 2 source.
Saving 6 civilians yields an additional contact gained as an award. Saving eight yields two additional contacts.
So far I generally finish clearing out all opposition before saving ten, but I'll try and check sometime if that has any additional effect.