is vs typeof

Does it matter which is faster, if they don't do the same thing? Comparing the performance of statements with different meaning seems like a bad idea.

is tells you if the object implements ClassA anywhere in its type heirarchy. GetType() tells you about the most-derived type.

Not the same thing.


This should answer that question, and then some.

The second line, if (obj.GetType() == typeof(ClassA)) {}, is faster, for those that don't want to read the article.

(Be aware that they don't do the same thing)


They don't do the same thing. The first one works if obj is of type ClassA or of some subclass of ClassA. The second one will only match objects of type ClassA. The second one will be faster since it doesn't have to check the class hierarchy.

For those who want to know the reason, but don't want to read the article referenced in is vs typeof.

Tags:

C#

Rtti