Java CharAt() and deleteCharAt() performance

For String, StringBuffer, and StringBuilder, charAt() is a constant-time operation.

For StringBuffer and StringBuilder, deleteCharAt() is a linear-time operation.

StringBuffer and StringBuilder have very similar performance characteristics. The primary difference is that the former is synchronized (so is thread-safe) while the latter is not.


charAt is super fast (and can use intrinsics for String), it's a simple index into an array. deleteCharAt would require an arraycopy, thus deleting a char won't be fast.


Let us just look at the corresponding actual java implementation(only relevant code) for each of these methods in turn. That itself will answer about their efficiency.

String.charAt :

public char charAt(int index) {
    if ((index < 0) || (index >= value.length)) {
        throw new StringIndexOutOfBoundsException(index);
    }
    return value[index];
}

As we can see, it is just a single array access which is a constant time operation.

StringBuffer.charAt :

public synchronized char charAt(int index) {
  if ((index < 0) || (index >= count))
    throw new StringIndexOutOfBoundsException(index);
  return value[index];
}

Again, single array access, so a constant time operation.

StringBuilder.charAt :

public char charAt(int index) {
    if ((index < 0) || (index >= count))
        throw new StringIndexOutOfBoundsException(index);
    return value[index];
}

Again, single array access, so a constant time operation. Even though all these three methods look same, there are some minor differences. For example, only StringBuffer.charAt method is synchronized but not other methods. Similarly if check is slightly different for String.charAt (guess why?). Closer look at these method implementations itself give us other minor differences among them.

Now, let us look at deleteCharAt implementations.

String does not have deleteCharAt method. The reason might be it is an immutable object. So exposing an API which explicitly indicates that this method modifies the object is not probably a good idea.

Both StringBuffer and StringBuilder are subclasses of AbstractStringBuilder. The deleteCharAt method of these two classes is delegating the implementation to its parent class itself.

StringBuffer.deleteCharAt :

  public synchronized StringBuffer deleteCharAt(int index) {
        super.deleteCharAt(index);
        return this;
    }

StringBuilder.deleteCharAt :

 public StringBuilder deleteCharAt(int index) {
        super.deleteCharAt(index);
        return this;
    }

AbstractStringBuilder.deleteCharAt :

  public AbstractStringBuilder deleteCharAt(int index) {
        if ((index < 0) || (index >= count))
            throw new StringIndexOutOfBoundsException(index);
        System.arraycopy(value, index+1, value, index, count-index-1);
        count--;
        return this;
    }

A closer look at AbstractStringBuilder.deleteCharAt method reveals that it is actually calling System.arraycopy. This can be O(N) in worst case. So deleteChatAt method is O(N) time complexity.


The charAt method is O(1).

The deleteCharAt method on StringBuilder and StringBuffer is O(N) on average, assuming you are deleting a random character from an N character StringBuffer / StringBuilder. (It has to move, on average, half of the remaining characters to fill up the "hole" left by the deleted character. There is no amortization over multiple operations; see below.) However, if you delete the last character, the cost will be O(1).

There is no deleteCharAt method for String.


In theory, StringBuilder and StringBuffer could be optimized for the case where you are inserting or deleting multiple characters in a "pass" through the buffer. They could do this by maintaining an optional "gap" in the buffer, and moving characters across it. (IIRC, emacs implements its text buffers this way.) The problems with this approach are:

  • It requires more space, for the attributes that say where the gap is, and for the gap itself.
  • It makes the code a lot more complicated, and slows down other operations. For instance, charAt would have to compare the offset with the start and end points of the gap, and make the corresponding adjustments to the actual index value before fetching the character array element.
  • It is only going to help if the application does multiple inserts / deletes on the same buffer.

Not surprisingly, this "optimization" has not been implemented in the standard StringBuilder / StringBuffer classes. However, a custom CharSequence class could use this approach.