Javascript Radix Sort
My version is more verbose, but executes quickly even for large number of items:
var testArray = [ 331, 454, 230, 34, 343, 45, 59, 453, 345, 231, 9 ];
function radixBucketSort (arr) {
var idx1, idx2, idx3, len1, len2, radix, radixKey;
var radices = {}, buckets = {}, num, curr;
var currLen, radixStr, currBucket;
len1 = arr.length;
len2 = 10; // radix sort uses ten buckets
// find the relevant radices to process for efficiency
for (idx1 = 0;idx1 < len1;idx1++) {
radices[arr[idx1].toString().length] = 0;
}
// loop for each radix. For each radix we put all the items
// in buckets, and then pull them out of the buckets.
for (radix in radices) {
// put each array item in a bucket based on its radix value
len1 = arr.length;
for (idx1 = 0;idx1 < len1;idx1++) {
curr = arr[idx1];
// item length is used to find its current radix value
currLen = curr.toString().length;
// only put the item in a radix bucket if the item
// key is as long as the radix
if (currLen >= radix) {
// radix starts from beginning of key, so need to
// adjust to get redix values from start of stringified key
radixKey = curr.toString()[currLen - radix];
// create the bucket if it does not already exist
if (!buckets.hasOwnProperty(radixKey)) {
buckets[radixKey] = [];
}
// put the array value in the bucket
buckets[radixKey].push(curr);
} else {
if (!buckets.hasOwnProperty('0')) {
buckets['0'] = [];
}
buckets['0'].push(curr);
}
}
// for current radix, items are in buckets, now put them
// back in the array based on their buckets
// this index moves us through the array as we insert items
idx1 = 0;
// go through all the buckets
for (idx2 = 0;idx2 < len2;idx2++) {
// only process buckets with items
if (buckets[idx2] != null) {
currBucket = buckets[idx2];
// insert all bucket items into array
len1 = currBucket.length;
for (idx3 = 0;idx3 < len1;idx3++) {
arr[idx1++] = currBucket[idx3];
}
}
}
buckets = {};
}
}
radixBucketSort(testArray);
console.dir(testArray);
The following function does LSB radix sort on Uint32 values. It is faster than the built-in sort function, by the way.
It uses typed arrays to improve performance, but works just as fine if you pass plain arrays, as long as they contain only 32 bit values:
function radixSortUint32(input) {
const arrayConstr = input.length < (1 << 16) ?
Uint16Array :
Uint32Array;
const numberOfBins = 256 * 4;
let count = new arrayConstr(numberOfBins);
let output = new Uint32Array(input.length);
// count all bytes in one pass
for (let i = 0; i < input.length; i++) {
let val = input[i];
count[val & 0xFF]++;
count[((val >> 8) & 0xFF) + 256]++;
count[((val >> 16) & 0xFF) + 512]++;
count[((val >> 24) & 0xFF) + 768]++;
}
// create summed array
for (let j = 0; j < 4; j++) {
let t = 0,
sum = 0,
offset = j * 256;
for (let i = 0; i < 256; i++) {
t = count[i + offset];
count[i + offset] = sum;
sum += t;
}
}
for (let i = 0; i < input.length; i++) {
let val = input[i];
output[count[val & 0xFF]++] = val;
}
for (let i = 0; i < input.length; i++) {
let val = output[i];
input[count[((val >> 8) & 0xFF) + 256]++] = val;
}
for (let i = 0; i < input.length; i++) {
let val = input[i];
output[count[((val >> 16) & 0xFF) + 512]++] = val;
}
for (let i = 0; i < input.length; i++) {
let val = output[i];
input[count[((val >> 24) & 0xFF) + 768]++] = val;
}
return input;
}
Here's how you re-use the above for Int32
values:
function radixSortInt32(input) {
// make use of ArrayBuffer to "reinterpret cast"
// the Int32Array as a Uint32Array
let uinput = input.buffer ?
new Uint32Array(input.buffer):
Uint32Array.from(input);
// adjust to positive nrs
for (let i = 0; i < uinput.length; i++) {
uinput[i] += 0x80000000;
}
// re-use radixSortUint32
radixSortUint32(uinput);
// adjust back to signed nrs
for (let i = 0; i < uinput.length; i++) {
uinput[i] -= 0x80000000;
}
// for plain arrays, fake in-place behaviour
if (input.buffer === undefined){
for (let i = 0; i < input.length; i++){
input[i] = uinput[i];
}
}
return input;
}
And a similar trick for Float32
values:
function radixSortFloat32(input) {
// make use of ArrayBuffer to "reinterpret cast"
// the Float32Array as a Uint32Array
let uinput = input.buffer ?
new Uint32Array(input.buffer) :
new Uint32Array(Float32Array.from(input).buffer);
// Similar to radixSortInt32, but uses a more complicated trick
// See: http://stereopsis.com/radixSort.html
for (let i = 0; i < uinput.length; i++) {
if (uinput[i] & 0x80000000) {
uinput[i] ^= 0xFFFFFFFF;
} else {
uinput[i] ^= 0x80000000;
}
}
// re-use radixSortUint32
radixSortUint32(uinput);
// adjust back to original floating point nrs
for (let i = 0; i < uinput.length; i++) {
if (uinput[i] & 0x80000000) {
uinput[i] ^= 0x80000000;
} else {
uinput[i] ^= 0xFFFFFFFF;
}
}
if (input.buffer === undefined){
let floatTemp = new Float32Array(uinput.buffer);
for(let i = 0; i < input.length; i++){
input[i] = floatTemp[i];
}
}
return input;
}
I made a set of these functions that work with all TypedArrays that are 32 bits or less. That is:
- Uint32Array
- Int32Array
- Float32Array
- Uint16Array
- Int16Array
- Uint8Array
- Int8Array
- Any plain array where you know all values fit one of these criteria
Full gist here. I might have a go at Float64 later, then we would have support for all javascript numbers, basically.
TypedArray benchmarks shows radix beats the built-in sort function.
It's faster with plain arrays too, although not quite as much because of the added overhead