Logging raw HTTP request/response in ASP.NET MVC & IIS7
The following extension method on HttpRequest will create a string that can be pasted into fiddler and replayed.
namespace System.Web
{
using System.IO;
/// <summary>
/// Extension methods for HTTP Request.
/// <remarks>
/// See the HTTP 1.1 specification http://www.w3.org/Protocols/rfc2616/rfc2616.html
/// for details of implementation decisions.
/// </remarks>
/// </summary>
public static class HttpRequestExtensions
{
/// <summary>
/// Dump the raw http request to a string.
/// </summary>
/// <param name="request">The <see cref="HttpRequest"/> that should be dumped. </param>
/// <returns>The raw HTTP request.</returns>
public static string ToRaw(this HttpRequest request)
{
StringWriter writer = new StringWriter();
WriteStartLine(request, writer);
WriteHeaders(request, writer);
WriteBody(request, writer);
return writer.ToString();
}
private static void WriteStartLine(HttpRequest request, StringWriter writer)
{
const string SPACE = " ";
writer.Write(request.HttpMethod);
writer.Write(SPACE + request.Url);
writer.WriteLine(SPACE + request.ServerVariables["SERVER_PROTOCOL"]);
}
private static void WriteHeaders(HttpRequest request, StringWriter writer)
{
foreach (string key in request.Headers.AllKeys)
{
writer.WriteLine(string.Format("{0}: {1}", key, request.Headers[key]));
}
writer.WriteLine();
}
private static void WriteBody(HttpRequest request, StringWriter writer)
{
StreamReader reader = new StreamReader(request.InputStream);
try
{
string body = reader.ReadToEnd();
writer.WriteLine(body);
}
finally
{
reader.BaseStream.Position = 0;
}
}
}
}
You can use the ALL_RAW server variable to get the original HTTP headers sent with the request, then you can get the InputStream as usual:
string originalHeader = HttpHandler.Request.ServerVariables["ALL_RAW"];
check out: http://msdn.microsoft.com/en-us/library/ms524602%28VS.90%29.aspx
Definitely use an IHttpModule
and implement the BeginRequest
and EndRequest
events.
All of the "raw" data is present between HttpRequest
and HttpResponse
, it just isn't in a single raw format. Here are the parts needed to build Fiddler-style dumps (about as close to raw HTTP as it gets):
request.HttpMethod + " " + request.RawUrl + " " + request.ServerVariables["SERVER_PROTOCOL"]
request.Headers // loop through these "key: value"
request.InputStream // make sure to reset the Position after reading or later reads may fail
For the response:
"HTTP/1.1 " + response.Status
response.Headers // loop through these "key: value"
Note that you cannot read the response stream so you have to add a filter to the Output stream and capture a copy.
In your BeginRequest
, you will need to add a response filter:
HttpResponse response = HttpContext.Current.Response;
OutputFilterStream filter = new OutputFilterStream(response.Filter);
response.Filter = filter;
Store filter
where you can get to it in the EndRequest
handler. I suggest in HttpContext.Items
. There can then get the full response data in filter.ReadStream()
.
Then implement OutputFilterStream
using the Decorator pattern as a wrapper around a stream:
/// <summary>
/// A stream which keeps an in-memory copy as it passes the bytes through
/// </summary>
public class OutputFilterStream : Stream
{
private readonly Stream InnerStream;
private readonly MemoryStream CopyStream;
public OutputFilterStream(Stream inner)
{
this.InnerStream = inner;
this.CopyStream = new MemoryStream();
}
public string ReadStream()
{
lock (this.InnerStream)
{
if (this.CopyStream.Length <= 0L ||
!this.CopyStream.CanRead ||
!this.CopyStream.CanSeek)
{
return String.Empty;
}
long pos = this.CopyStream.Position;
this.CopyStream.Position = 0L;
try
{
return new StreamReader(this.CopyStream).ReadToEnd();
}
finally
{
try
{
this.CopyStream.Position = pos;
}
catch { }
}
}
}
public override bool CanRead
{
get { return this.InnerStream.CanRead; }
}
public override bool CanSeek
{
get { return this.InnerStream.CanSeek; }
}
public override bool CanWrite
{
get { return this.InnerStream.CanWrite; }
}
public override void Flush()
{
this.InnerStream.Flush();
}
public override long Length
{
get { return this.InnerStream.Length; }
}
public override long Position
{
get { return this.InnerStream.Position; }
set { this.CopyStream.Position = this.InnerStream.Position = value; }
}
public override int Read(byte[] buffer, int offset, int count)
{
return this.InnerStream.Read(buffer, offset, count);
}
public override long Seek(long offset, SeekOrigin origin)
{
this.CopyStream.Seek(offset, origin);
return this.InnerStream.Seek(offset, origin);
}
public override void SetLength(long value)
{
this.CopyStream.SetLength(value);
this.InnerStream.SetLength(value);
}
public override void Write(byte[] buffer, int offset, int count)
{
this.CopyStream.Write(buffer, offset, count);
this.InnerStream.Write(buffer, offset, count);
}
}