Mixed language framework
I believe your problem may be down to the Access Modifiers in your Swift class, however I've written a short guide and sample project to help you:
Sample project can be found here
There are two parts to having a mixed language framework:
- Importing Objective-C into Swift
- Importing Swift into Objective-C
1. Importing Objective-C into Swift
This is, for example, if you have an Objective-C class named Player
that you want to add to a swift class called Game
.
According to the documentation, you need to do these two steps to import the Player
object into the Game
object.
- Under Build Settings, in Packaging, make sure the Defines Module setting for that framework target is set to Yes.
In your umbrella header file, import every Objective-C header you want to expose to Swift.
#import <Framework/Player.h>
Make sure your Player
header file in Objective-C is marked for public target membership in the framework:
Following these steps, it's possible to import the Player
Objective-C class into the Game
Swift Class:
import UIKit
public class Game: NSObject {
public let player: Player
public init(player: Player) {
self.player = player
super.init();
}
}
2. Importing Swift into Objective-C
For importing the Swift Game
class into the Player
object, we can follow a similar procedure.
- As before; Under Build Settings, in Packaging, make sure the Defines Module setting for that framework target is set to Yes.
Import the Swift code from that framework target into any Objective-C .m file within that framework target using this syntax and substituting the appropriate names:
#import <ProductName/ProductModuleName-Swift.h>
In my case, this works as:
#import <SwiftObjC/SwiftObjC-Swift.h>
and I assume, for you:
#import <MyKit/MyKit-Swift.h>
Therefore, make sure that all the properties, methods and classes you want to access are defined as public in your swift file or else they won't be visible to Objective-C .
I have uploaded my sample project showing how this all works on GitHub https://github.com/elliott-minns/SwiftObjCTestFramework
I hope this helps you with your problem.
I think you need to do bridging-header to access your obj-c code in swift. More in the link https://developer.apple.com/library/ios/documentation/Swift/Conceptual/BuildingCocoaApps/MixandMatch.html
so it is a file with your imports from obj-c transfering to swift. names are very important so care about that. hope it helps
p.s. also you need to add this header path to your project settings