Move markers in google map v2 android
There's one example of moving marker in google map v2 demo app .. in the sample of the play library!!
I have looked into that!! here the code for moving an marker : -- >
public void animateMarker(final Marker marker, final LatLng toPosition,
final boolean hideMarker) {
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
Projection proj = mGoogleMapObject.getProjection();
Point startPoint = proj.toScreenLocation(marker.getPosition());
final LatLng startLatLng = proj.fromScreenLocation(startPoint);
final long duration = 500;
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable() {
@Override
public void run() {
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed
/ duration);
double lng = t * toPosition.longitude + (1 - t)
* startLatLng.longitude;
double lat = t * toPosition.latitude + (1 - t)
* startLatLng.latitude;
marker.setPosition(new LatLng(lat, lng));
if (t < 1.0) {
// Post again 16ms later.
handler.postDelayed(this, 16);
} else {
if (hideMarker) {
marker.setVisible(false);
} else {
marker.setVisible(true);
}
}
}
});
}
Hope it help every one!!
Proper way with ValueAnimator :
double[] startValues = new double[]{marker.getPosition().latitude, marker.getPosition().longitude};
double[] endValues = new double[]{destLatLng.latitude, destLatLng.longitude};
ValueAnimator latLngAnimator = ValueAnimator.ofObject(new DoubleArrayEvaluator(), startValues, endValues);
latLngAnimator.setDuration(600);
latLngAnimator.setInterpolator(new DecelerateInterpolator());
latLngAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
double[] animatedValue = (double[]) animation.getAnimatedValue();
marker.setPosition(new LatLng(animatedValue[0], animatedValue[1]));
}
});
latLngAnimator.start();
DoubleArrayEvaluator
does not exist in android.animation
package, there is my implementation :
import android.animation.TypeEvaluator;
/**
* Inspired from {@link android.animation.FloatArrayEvaluator}
* <p/>
* This evaluator can be used to perform type interpolation between <code>double[]</code> values.
* Each index into the array is treated as a separate value to interpolate. For example,
* evaluating <code>{100, 200}</code> and <code>{300, 400}</code> will interpolate the value at
* the first index between 100 and 300 and the value at the second index value between 200 and 400.
*/
public class DoubleArrayEvaluator implements TypeEvaluator<double[]> {
private double[] mArray;
/**
* Create a DoubleArrayEvaluator that does not reuse the animated value. Care must be taken
* when using this option because on every evaluation a new <code>double[]</code> will be
* allocated.
*
* @see #DoubleArrayEvaluator(double[])
*/
public DoubleArrayEvaluator() {
}
/**
* Create a DoubleArrayEvaluator that reuses <code>reuseArray</code> for every evaluate() call.
* Caution must be taken to ensure that the value returned from
* {@link android.animation.ValueAnimator#getAnimatedValue()} is not cached, modified, or
* used across threads. The value will be modified on each <code>evaluate()</code> call.
*
* @param reuseArray The array to modify and return from <code>evaluate</code>.
*/
public DoubleArrayEvaluator(double[] reuseArray) {
mArray = reuseArray;
}
/**
* Interpolates the value at each index by the fraction. If
* {@link #DoubleArrayEvaluator(double[])} was used to construct this object,
* <code>reuseArray</code> will be returned, otherwise a new <code>double[]</code>
* will be returned.
*
* @param fraction The fraction from the starting to the ending values
* @param startValue The start value.
* @param endValue The end value.
* @return A <code>double[]</code> where each element is an interpolation between
* the same index in startValue and endValue.
*/
@Override
public double[] evaluate(float fraction, double[] startValue, double[] endValue) {
double[] array = mArray;
if (array == null) {
array = new double[startValue.length];
}
for (int i = 0; i < array.length; i++) {
double start = startValue[i];
double end = endValue[i];
array[i] = start + (fraction * (end - start));
}
return array;
}
}