.NET NewtonSoft JSON deserialize map to a different property name

If you'd like to use dynamic mapping, and don't want to clutter up your model with attributes, this approach worked for me

Usage:

var settings = new JsonSerializerSettings();
settings.DateFormatString = "YYYY-MM-DD";
settings.ContractResolver = new CustomContractResolver();
this.DataContext = JsonConvert.DeserializeObject<CountResponse>(jsonString, settings);

Logic:

public class CustomContractResolver : DefaultContractResolver
{
    private Dictionary<string, string> PropertyMappings { get; set; }

    public CustomContractResolver()
    {
        this.PropertyMappings = new Dictionary<string, string> 
        {
            {"Meta", "meta"},
            {"LastUpdated", "last_updated"},
            {"Disclaimer", "disclaimer"},
            {"License", "license"},
            {"CountResults", "results"},
            {"Term", "term"},
            {"Count", "count"},
        };
    }

    protected override string ResolvePropertyName(string propertyName)
    {
        string resolvedName = null;
        var resolved = this.PropertyMappings.TryGetValue(propertyName, out resolvedName);
        return (resolved) ? resolvedName : base.ResolvePropertyName(propertyName);
    }
}

Json.NET - Newtonsoft has a JsonPropertyAttribute which allows you to specify the name of a JSON property, so your code should be:

public class TeamScore
{
    [JsonProperty("eighty_min_score")]
    public string EightyMinScore { get; set; }
    [JsonProperty("home_or_away")]
    public string HomeOrAway { get; set; }
    [JsonProperty("score ")]
    public string Score { get; set; }
    [JsonProperty("team_id")]
    public string TeamId { get; set; }
}

public class Team
{
    public string v1 { get; set; }
    [JsonProperty("attributes")]
    public TeamScore TeamScores { get; set; }
}

public class RootObject
{
    public List<Team> Team { get; set; }
}

Documentation: Serialization Attributes