Override Default Constructor of Partial Class with Another Partial Class
I had a similar problem, with my generated code being created by a DBML file (I'm using Linq-to-SQL classes).
In the generated class it calls a partial void called OnCreated() at the end of the constructor.
Long story short, if you want to keep the important constructor stuff the generated class does for you (which you probably should do), then in your partial class create the following:
partial void OnCreated()
{
// Do the extra stuff here;
}
This is not possible. Partial classes are essentially parts of the same class; no method can be defined twice or overridden, and that includes the constructor.
You could call a method in the constructor, and only implement it in the other part file.
Hmmm, I think one elegant solution would be the following:
//* AutogenCls.cs file
//* Let say the file is auto-generated ==> it will be overridden each time when
//* auto-generation will be triggered.
//*
//* Auto-generated class, let say via xsd.exe
//*
partial class AutogenCls
{
public AutogenCls(...)
{
}
}
//* AutogenCls_Cunstomization.cs file
//* The file keeps customization code completely separated from
//* auto-generated AutogenCls.cs file.
//*
partial class AutogenCls
{
//* The following line ensures execution at the construction time
MyCustomization m_MyCustomizationInstance = new MyCustomization ();
//* The following inner&private implementation class implements customization.
class MyCustomization
{
MyCustomization ()
{
//* IMPLEMENT HERE WHATEVER YOU WANT TO EXECUTE DURING CONSTRUCTION TIME
}
}
}
This approach has some drawbacks (as everything):
It is not clear when exactly will be executed the constructor of the MyCustomization inner class during whole construction procedure of the AutogenCls class.
If there will be necessary to implement IDiposable interface for the MyCustomization class to correctly handle disposing of unmanaged resources of the MyCustomization class, I don't know (yet) how to trigger the MyCustomization.Dispose() method without touching the AutogenCls.cs file ... (but as I told 'yet' :)
But this approach offers great separation from auto-generated code - whole customization is separated in different src code file.
enjoy :)