Porting clock_gettime to windows
A full-featured and fully-tested implementation of clock_gettime()
has been in mingw-w64 for many years now. You'll have to use a toolchain with mingw64/msys2 to use this, with header #include <time.h>
(on windows). If you're writing a codebase that's portable between linux and windows, and you can't find clock_gettime() in <time.h>
for your linux builds 3, I'd suggest you try #include <pthread_time.h>
, compiling with -pthread
, or linking with -lrt
.
See also question 60020968 for Windows builds; and 33846055, 538609 for your Linux builds.
You can implement a clock_gettime() replacement for windows as follows:
LARGE_INTEGER
getFILETIMEoffset()
{
SYSTEMTIME s;
FILETIME f;
LARGE_INTEGER t;
s.wYear = 1970;
s.wMonth = 1;
s.wDay = 1;
s.wHour = 0;
s.wMinute = 0;
s.wSecond = 0;
s.wMilliseconds = 0;
SystemTimeToFileTime(&s, &f);
t.QuadPart = f.dwHighDateTime;
t.QuadPart <<= 32;
t.QuadPart |= f.dwLowDateTime;
return (t);
}
int
clock_gettime(int X, struct timeval *tv)
{
LARGE_INTEGER t;
FILETIME f;
double microseconds;
static LARGE_INTEGER offset;
static double frequencyToMicroseconds;
static int initialized = 0;
static BOOL usePerformanceCounter = 0;
if (!initialized) {
LARGE_INTEGER performanceFrequency;
initialized = 1;
usePerformanceCounter = QueryPerformanceFrequency(&performanceFrequency);
if (usePerformanceCounter) {
QueryPerformanceCounter(&offset);
frequencyToMicroseconds = (double)performanceFrequency.QuadPart / 1000000.;
} else {
offset = getFILETIMEoffset();
frequencyToMicroseconds = 10.;
}
}
if (usePerformanceCounter) QueryPerformanceCounter(&t);
else {
GetSystemTimeAsFileTime(&f);
t.QuadPart = f.dwHighDateTime;
t.QuadPart <<= 32;
t.QuadPart |= f.dwLowDateTime;
}
t.QuadPart -= offset.QuadPart;
microseconds = (double)t.QuadPart / frequencyToMicroseconds;
t.QuadPart = microseconds;
tv->tv_sec = t.QuadPart / 1000000;
tv->tv_usec = t.QuadPart % 1000000;
return (0);
}
My improved version of clock_gettime()
using QueryPerformanceCounter()
.
#define BILLION (1E9)
static BOOL g_first_time = 1;
static LARGE_INTEGER g_counts_per_sec;
int clock_gettime(int dummy, struct timespec *ct)
{
LARGE_INTEGER count;
if (g_first_time)
{
g_first_time = 0;
if (0 == QueryPerformanceFrequency(&g_counts_per_sec))
{
g_counts_per_sec.QuadPart = 0;
}
}
if ((NULL == ct) || (g_counts_per_sec.QuadPart <= 0) ||
(0 == QueryPerformanceCounter(&count)))
{
return -1;
}
ct->tv_sec = count.QuadPart / g_counts_per_sec.QuadPart;
ct->tv_nsec = ((count.QuadPart % g_counts_per_sec.QuadPart) * BILLION) / g_counts_per_sec.QuadPart;
return 0;
}
I think my version is an improvement over the currently accepted answer using QueryPerformanceCounter()
, because -
- More robust - checks return values of functions, also value returned in pass-by-reference variable.
- More robust - checks validity of input parameter.
- More streamlined - Uses as few as necessary number of variables (3 vs 7).
- More streamlined - Avoids the code-path involving
GetSystemTimeAsFileTime()
since QueryPerformanceFrequency() and QueryPerformanceCounter() are guaranteed to work on systems that run Windows XP or later.
Avoiding PerformanceCounter mess, simple code:
struct timespec { long tv_sec; long tv_nsec; }; //header part
int clock_gettime(int, struct timespec *spec) //C-file part
{ __int64 wintime; GetSystemTimeAsFileTime((FILETIME*)&wintime);
wintime -=116444736000000000i64; //1jan1601 to 1jan1970
spec->tv_sec =wintime / 10000000i64; //seconds
spec->tv_nsec =wintime % 10000000i64 *100; //nano-seconds
return 0;
}
...is fast, reliable and correct porting solution with impressive 100ns precision (1ms/10000).
And QPC-based solution which precision will be possibly (on some hw) even better is:
struct timespec { long tv_sec; long tv_nsec; }; //header part
#define exp7 10000000i64 //1E+7 //C-file part
#define exp9 1000000000i64 //1E+9
#define w2ux 116444736000000000i64 //1.jan1601 to 1.jan1970
void unix_time(struct timespec *spec)
{ __int64 wintime; GetSystemTimeAsFileTime((FILETIME*)&wintime);
wintime -=w2ux; spec->tv_sec =wintime / exp7;
spec->tv_nsec =wintime % exp7 *100;
}
int clock_gettime(int, timespec *spec)
{ static struct timespec startspec; static double ticks2nano;
static __int64 startticks, tps =0; __int64 tmp, curticks;
QueryPerformanceFrequency((LARGE_INTEGER*)&tmp); //some strange system can
if (tps !=tmp) { tps =tmp; //init ~~ONCE //possibly change freq ?
QueryPerformanceCounter((LARGE_INTEGER*)&startticks);
unix_time(&startspec); ticks2nano =(double)exp9 / tps; }
QueryPerformanceCounter((LARGE_INTEGER*)&curticks); curticks -=startticks;
spec->tv_sec =startspec.tv_sec + (curticks / tps);
spec->tv_nsec =startspec.tv_nsec + (double)(curticks % tps) * ticks2nano;
if (!(spec->tv_nsec < exp9)) { spec->tv_sec++; spec->tv_nsec -=exp9; }
return 0;
}