Preferring EqualityComparer<T> to IEqualityComparer<T>

Regarding your first question:

The remarks section for the IEqualityComparer<T> class doesn't really seem to be providing a reason for why you should prefer deriving from the abstract class over the interface, it sounds more like a reason why the equality comparer interface exists in the first place. What it says there is practically useless, it's basically describing what the default implementation is doing. If anything, the "reasoning" they've provided here sound more like a guideline of what your comparers could do and is irrelevant to what it actually does.

Looking at the public/protected interface of the EqualityComparer<T> class, there's only one redeeming quality, it implements the non-generic IEqualityComparer interface. I think what they meant to say that they recommend deriving from it because EqualityComparer<T> actually implements the non-generic IEqualityComparer interface that way your class may be used where the non-generic comparer is required.

It does make more sense in the remarks section for IComparer<T>:

We recommend that you derive from the Comparer<T> class instead of implementing the IComparer<T> interface, because the Comparer<T> class provides an explicit interface implementation of the IComparer.Compare method and the Default property that gets the default comparer for the object.

I suspect it was supposed to say something similar for IEqualityComparer<T> but some ideas were mixed up and ended up with an incomplete description.


Regarding your second question:

A primary goal for the collections found in the library was to be as flexible as possible. One way to get that is to allow custom ways of comparing objects within them by providing a IComparer<T> or IEqualityComparer<T> to do the comparisons. It would be much more easier to get an instance of a default comparer when one was not supplied than it is to do the comparisons directly. These comparers in turn could include the logic necessary to call the appropriate comparisons packaged nicely.

e.g., The default comparers can determine whether T implements IEquatable<T> and call IEquatable<T>.Equals on the object or otherwise use Object.Equals. Better encapsulated here in the comparer than it is potentially repeated in the collections code.

Besides, if they wanted to fall back on calling IEquatable<T>.Equals directly, they would have to add a constraint on T that would make this call possible. Doing so makes it less flexible and negates the benefits of providing the comparer in the first place.


I don't understand the suggestion for 1. It seems distinctly odd to me.

As for 2 - very often, you end up with a type (such as Dictionary) which has an IEqualityComparer<T>. While the implementation could store a null value and explicitly call Equals itself, it would be a pain to do so - and would also involve significant ugliness to make sure that it didn't box value types implementing IEquatable<T> unnecessarily. Using the interface an EqualityComparer<T>.Default is significantly simpler and more consistent.

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