Random date in C#

private Random gen = new Random();
DateTime RandomDay()
{
    DateTime start = new DateTime(1995, 1, 1);
    int range = (DateTime.Today - start).Days;           
    return start.AddDays(gen.Next(range));
}

For better performance if this will be called repeatedly, create the start and gen (and maybe even range) variables outside of the function.


This is in slight response to Joel's comment about making a slighly more optimized version. Instead of returning a random date directly, why not return a generator function which can be called repeatedly to create a random date.

Func<DateTime> RandomDayFunc()
{
    DateTime start = new DateTime(1995, 1, 1); 
    Random gen = new Random(); 
    int range = ((TimeSpan)(DateTime.Today - start)).Days; 
    return () => start.AddDays(gen.Next(range));
}

I have taken @Joel Coehoorn answer and made the changes he adviced - put the variable out of the method and put all in class. Plus now the time is random too. Here is the result.

class RandomDateTime
{
    DateTime start;
    Random gen;
    int range;

    public RandomDateTime()
    {
        start = new DateTime(1995, 1, 1);
        gen = new Random();
        range = (DateTime.Today - start).Days;
    }

    public DateTime Next()
    {
        return start.AddDays(gen.Next(range)).AddHours(gen.Next(0,24)).AddMinutes(gen.Next(0,60)).AddSeconds(gen.Next(0,60));
    }
}

And example how to use to write 100 random DateTimes to console:

RandomDateTime date = new RandomDateTime();
for (int i = 0; i < 100; i++)
{
    Console.WriteLine(date.Next());
}