Restricting search based on a particular country in the Google Maps Places API
Fixed it by changing SearchBox to Autocomplete and passing an options with the requirements..Here is the code if someone needs.
function initAutocomplete() {
// Create the search box and link it to the UI element.
var input = document.getElementById('autocomplete-input');
var options = {
componentRestrictions: {country: 'fr'}
};
var searchBox = new google.maps.places.Autocomplete(input, options);
// [START region_getplaces]
// Listen for the event fired when the user selects a prediction and retrieve
// more details for that place.
searchBox.addListener('places_changed', function() {
var places = searchBox.getPlaces();
if (places.length == 0) {
return;
}
});
}
Note: I'm using Google Maps API v3 (v3.30.13)
@Abhilash's approach to the problem was nice to try with. But with his answer, I faced a problem: the autocomplete was working fine, but it didn't triggering the places_changed
method. And there's no console error too.
Then with the answer by @geocodezip in another thread, I figured out that, the event fired up with Autocomplete
is not places_changed
, but place_changed
(note the difference of singular form).
And there are other changes required if you want to proceed with place_changed
, because with place_changed
it return only a single place, not an array of places. So:
- instead of
.getPlaces()
you have to use.getPlace()
instead of
places.forEach(function(place) { ... }
you have to work withplace
directly.var input = document.getElementById('pac-input'); var restrictOptions = { componentRestrictions: {country: 'bd'} }; var searchBox = new google.maps.places.Autocomplete(input, restrictOptions); searchBox.addListener('place_changed', function() { var place = searchBox.getPlace(); if (place.length == 0) { return; } if (!place.geometry) { console.log("No details available for input: '" + place.name + "'"); return; } // ... });
Caveat
The limitation is: with .SearchBox()
google places search work even with random string, but with .Autocomplete()
random string cannot find out any .geometry
, hence cannot pinpoint to any matched area on the map. With .SearchBox()
if you type "Name of a place", hit enter, it can point to Placename, Locality. But with .Autocomplete()
without choosing from the autosuggestion[s] it cannot trigger the place's .geometry
. The following console.log(place)
displays the difference between random string and autocomplete chosen item:
Aftermath
I's not satisfied with the outcome how .Autocomplete()
worked for me. So until having a nicer solution, I decided to stick to the .SearchBox()
method - though it's not restricting the search suggestions. But binding with bounds_changed
it binds the search result a little bit, though it's not strict and satisfactory, but at least something's better than nothing. ¯\_(ツ)_/¯
// Bias the SearchBox results towards current map's viewport.
front_end_map.addListener('bounds_changed', function() {
searchBox.setBounds(front_end_map.getBounds());
});
I, desperately am, looking forward for a bulletproof solution...