Test events with nunit
Checking if events were fired can be done by subscribing to that event and setting a boolean value:
var wasCalled = false;
foo.NyEvent += (o,e) => wasCalled = true;
...
Assert.IsTrue(wasCalled);
Due to request - without lambdas:
var wasCalled = false;
foo.NyEvent += delegate(o,e){ wasCalled = true;}
...
Assert.IsTrue(wasCalled);
If you know the event will be fired synchronously:
bool eventRaised = false;
Customer customer = new Customer() { Name = "Carl" };
customer.NameChanged += (sender, e) => { eventRaised = true; };
customer.Name = "Sam";
Assert.IsTrue(eventRaised);
If the event may be fired asynchronously:
ManualResetEvent eventRaised = new ManualResetEvent(false);
Customer customer = new Customer() { Name = "Carl" };
customer.NameChanged += (sender, e) => { eventRaised.Set(); };
customer.Name = "Sam";
Assert.IsTrue(eventRaised.WaitOne(TIMEOUT));
However, some say testing asynchronous behavior should be avoided.
I prefer to do as follows:
var wait = new AutoResetEvent(false);
foo.MeEvent += (sender, eventArgs) => { wait.Set(); };
Assert.IsTrue(wait.WaitOne(TimeSpan.FromSeconds(5)));
Advantages: Supports multithreading scenario (if handler is invoked in different thread)
I recently had to do this, and below is what I came up with. The reason I did not do what the other posts said, is I do not like the idea of a variable keeping state and having to reset it "manually" between multiple events.
Below is the code of the ClassUnderTest
with NameChanged
event that is tested in MyTests
tests:
public class ClassUnderTest {
private string name;
public string Name {
get { return this.name; }
set {
if (value != this.name) {
this.name = value;
NameChanged(this, new PropertyChangedEventArgs("Name"));
}
}
}
public event EventHandler<PropertyChangedEventArgs> NameChanged = delegate { };
}
[TestFixture]
public class MyTests {
[Test]
public void Test_SameValue() {
var t = new ClassUnderTest();
var e = new EventHandlerCapture<PropertyChangedEventArgs>();
t.NameChanged += e.Handler;
Event.Assert(e, Event.IsNotRaised<PropertyChangedEventArgs>(), () => t.Name = null);
t.Name = "test";
Event.Assert(e, Event.IsNotRaised<PropertyChangedEventArgs>(), () => t.Name = "test");
}
[Test]
public void Test_DifferentValue() {
var t = new ClassUnderTest();
var e = new EventHandlerCapture<PropertyChangedEventArgs>();
t.NameChanged += e.Handler;
Event.Assert(e, Event.IsPropertyChanged(t, "Name"), () => t.Name = "test");
Event.Assert(e, Event.IsPropertyChanged(t, "Name"), () => t.Name = null);
}
}
The supporting classes are below. The classes can be used with any EventHandler<TEventArgs>
or expanded to other delegates. Event tests can be nested.
/// <summary>Class to capture events</summary>
public class EventHandlerCapture<TEventArgs> where TEventArgs : EventArgs {
public EventHandlerCapture() {
this.Reset();
}
public object Sender { get; private set; }
public TEventArgs EventArgs { get; private set; }
public bool WasRaised { get; private set; }
public void Reset() {
this.Sender = null;
this.EventArgs = null;
this.WasRaised = false;
}
public void Handler(object sender, TEventArgs e) {
this.WasRaised = true;
this.Sender = sender;
this.EventArgs = e;
}
}
/// <summary>Contains things that make tests simple</summary>
public static class Event {
public static void Assert<TEventArgs>(EventHandlerCapture<TEventArgs> capture, Action<EventHandlerCapture<TEventArgs>> test, Action code) where TEventArgs : EventArgs {
capture.Reset();
code();
test(capture);
}
public static Action<EventHandlerCapture<TEventArgs>> IsNotRaised<TEventArgs>() where TEventArgs : EventArgs {
return (EventHandlerCapture<TEventArgs> test) => {
NUnit.Framework.Assert.That(test.WasRaised, Is.False);
};
}
public static Action<EventHandlerCapture<PropertyChangedEventArgs>> IsPropertyChanged(object sender, string name) {
return (EventHandlerCapture<PropertyChangedEventArgs> test) => {
NUnit.Framework.Assert.That(test.WasRaised, Is.True);
NUnit.Framework.Assert.That(test.Sender, Is.SameAs(sender));
NUnit.Framework.Assert.That(test.EventArgs.PropertyName, Is.EqualTo(name));
};
}
}