UIScrollView pauses NSTimer until scrolling finishes
For anyone using Swift 3
timer = Timer.scheduledTimer(timeInterval: 0.1,
target: self,
selector: aSelector,
userInfo: nil,
repeats: true)
RunLoop.main.add(timer, forMode: RunLoopMode.commonModes)
An easy & simple to implement solution is to do:
NSTimer *timer = [NSTimer timerWithTimeInterval:...
target:...
selector:....
userInfo:...
repeats:...];
[[NSRunLoop mainRunLoop] addTimer:timer forMode:NSRunLoopCommonModes];