Visual C++ equivalent of __FILE__ , __LINE__ and __PRETTY_FUNCTION__
In VS2008, this:
struct A
{
bool Test(int iDummyArg)
{
const char *szFile = __FILE__;
int iLine = __LINE__;
const char *szFunc = __FUNCTION__; // Func name
const char *szFunD = __FUNCDNAME__; // Decorated
const char *szFunS = __FUNCSIG__; // Signature
printf("%s\n", szFile);
printf("%d\n", iLine);
printf("%s\n", szFunc);
printf("%s\n", szFunD);
printf("%s\n", szFunS);
return true;
}
};
int wmain(int argc, TCHAR *lpszArgv[])
{
A a;
a.Test(10);
}
will print this:
c:\source\test_projects\blah\blah.cpp
14
A::Test
?Test@A@@QAE_NH@Z
bool __thiscall A::Test(int)
(The line number is "wrong" since there was really some extra stuff at the top of my file.)
__FILE__
and __LINE__
are standard, and I'm rather certain Microsoft compilers have essentially always had them.
__PRETTY_FUNCTION__
is a gcc feature.
For more portability in getting the current function name, you can try BOOST_CURRENT_FUNCTION.
Yes Visual C++ has them or an equivalent. See the responses here:
What's the difference between __PRETTY_FUNCTION__, __FUNCTION__, __func__? function-func/4384860#4384860
Also note that despite the upper case used, they aren't macros. They're variables.