What are the most profitable tailoring recipes?
After Roybin93's answer pointed me at the Wiki, I went in and added the new items to the table.
While Tribalwear's "Value / Work" remains uncontested, "Value / Material" and "Value / Weight" both have been usurped by the new recipes.
All six* of the new recipes beat out the duster in terms of Value, and if you're committed to bringing your goods to the traders (instead of waiting for them to come to you), the Value / Weight and Value / Material of the new Hat items will likely out-perform any previous Tuque-based industry.
In summary:
- If the limiting factor is Pawn time, make Tribalwear
- If the limiting factor is Textile materials, make Corsets or Dusters (depending on whether you've unlocked Noble Apparel)
- If the limiting factor is caravan carry weight, make Top Hats.
*Top Hats and Lady's Hats are identical in terms of cost, material, and value. The same holds true for Royal Vests and Corsets. The only difference between these pairs is which gender pawns they cause mood debuffs for when worn (due to wearing clothing clearly made for the other gender)
Fortunately there are already two useful tables containing the answer to this very question. But unfortunately the DLCs clothing and materials are not yet included in this list, thus this answer is incomplete.
The first table contains the type of item you should tailor to get the most profit. ->Tailoring goods
The second table shows you the value of each textile to determine which one is the best to tailor.-> Textiles
As you can see from the first table, value/work(profit/time) is the highest in tribal-wear but value/materials(profit/material) is highest in dusters.
To calculate, how much money you will get for your clothing just multiply the "Base Market Value" from the first table with the "Market Value" from the textile table. Don't forget to factor in the Qualitys market value as well.