What is a lambda expression in C++11?

The problem

C++ includes useful generic functions like std::for_each and std::transform, which can be very handy. Unfortunately they can also be quite cumbersome to use, particularly if the functor you would like to apply is unique to the particular function.

#include <algorithm>
#include <vector>

namespace {
  struct f {
    void operator()(int) {
      // do something
    }
  };
}

void func(std::vector<int>& v) {
  f f;
  std::for_each(v.begin(), v.end(), f);
}

If you only use f once and in that specific place it seems overkill to be writing a whole class just to do something trivial and one off.

In C++03 you might be tempted to write something like the following, to keep the functor local:

void func2(std::vector<int>& v) {
  struct {
    void operator()(int) {
       // do something
    }
  } f;
  std::for_each(v.begin(), v.end(), f);
}

however this is not allowed, f cannot be passed to a template function in C++03.

The new solution

C++11 introduces lambdas allow you to write an inline, anonymous functor to replace the struct f. For small simple examples this can be cleaner to read (it keeps everything in one place) and potentially simpler to maintain, for example in the simplest form:

void func3(std::vector<int>& v) {
  std::for_each(v.begin(), v.end(), [](int) { /* do something here*/ });
}

Lambda functions are just syntactic sugar for anonymous functors.

Return types

In simple cases the return type of the lambda is deduced for you, e.g.:

void func4(std::vector<double>& v) {
  std::transform(v.begin(), v.end(), v.begin(),
                 [](double d) { return d < 0.00001 ? 0 : d; }
                 );
}

however when you start to write more complex lambdas you will quickly encounter cases where the return type cannot be deduced by the compiler, e.g.:

void func4(std::vector<double>& v) {
    std::transform(v.begin(), v.end(), v.begin(),
        [](double d) {
            if (d < 0.0001) {
                return 0;
            } else {
                return d;
            }
        });
}

To resolve this you are allowed to explicitly specify a return type for a lambda function, using -> T:

void func4(std::vector<double>& v) {
    std::transform(v.begin(), v.end(), v.begin(),
        [](double d) -> double {
            if (d < 0.0001) {
                return 0;
            } else {
                return d;
            }
        });
}

"Capturing" variables

So far we've not used anything other than what was passed to the lambda within it, but we can also use other variables, within the lambda. If you want to access other variables you can use the capture clause (the [] of the expression), which has so far been unused in these examples, e.g.:

void func5(std::vector<double>& v, const double& epsilon) {
    std::transform(v.begin(), v.end(), v.begin(),
        [epsilon](double d) -> double {
            if (d < epsilon) {
                return 0;
            } else {
                return d;
            }
        });
}

You can capture by both reference and value, which you can specify using & and = respectively:

  • [&epsilon] capture by reference
  • [&] captures all variables used in the lambda by reference
  • [=] captures all variables used in the lambda by value
  • [&, epsilon] captures variables like with [&], but epsilon by value
  • [=, &epsilon] captures variables like with [=], but epsilon by reference

The generated operator() is const by default, with the implication that captures will be const when you access them by default. This has the effect that each call with the same input would produce the same result, however you can mark the lambda as mutable to request that the operator() that is produced is not const.


What is a lambda function?

The C++ concept of a lambda function originates in the lambda calculus and functional programming. A lambda is an unnamed function that is useful (in actual programming, not theory) for short snippets of code that are impossible to reuse and are not worth naming.

In C++ a lambda function is defined like this

[]() { } // barebone lambda

or in all its glory

[]() mutable -> T { } // T is the return type, still lacking throw()

[] is the capture list, () the argument list and {} the function body.

The capture list

The capture list defines what from the outside of the lambda should be available inside the function body and how. It can be either:

  1. a value: [x]
  2. a reference [&x]
  3. any variable currently in scope by reference [&]
  4. same as 3, but by value [=]

You can mix any of the above in a comma separated list [x, &y].

The argument list

The argument list is the same as in any other C++ function.

The function body

The code that will be executed when the lambda is actually called.

Return type deduction

If a lambda has only one return statement, the return type can be omitted and has the implicit type of decltype(return_statement).

Mutable

If a lambda is marked mutable (e.g. []() mutable { }) it is allowed to mutate the values that have been captured by value.

Use cases

The library defined by the ISO standard benefits heavily from lambdas and raises the usability several bars as now users don't have to clutter their code with small functors in some accessible scope.

C++14

In C++14 lambdas have been extended by various proposals.

Initialized Lambda Captures

An element of the capture list can now be initialized with =. This allows renaming of variables and to capture by moving. An example taken from the standard:

int x = 4;
auto y = [&r = x, x = x+1]()->int {
            r += 2;
            return x+2;
         }();  // Updates ::x to 6, and initializes y to 7.

and one taken from Wikipedia showing how to capture with std::move:

auto ptr = std::make_unique<int>(10); // See below for std::make_unique
auto lambda = [ptr = std::move(ptr)] {return *ptr;};

Generic Lambdas

Lambdas can now be generic (auto would be equivalent to T here if T were a type template argument somewhere in the surrounding scope):

auto lambda = [](auto x, auto y) {return x + y;};

Improved Return Type Deduction

C++14 allows deduced return types for every function and does not restrict it to functions of the form return expression;. This is also extended to lambdas.


Lambda expressions are typically used to encapsulate algorithms so that they can be passed to another function. However, it is possible to execute a lambda immediately upon definition:

[&](){ ...your code... }(); // immediately executed lambda expression

is functionally equivalent to

{ ...your code... } // simple code block

This makes lambda expressions a powerful tool for refactoring complex functions. You start by wrapping a code section in a lambda function as shown above. The process of explicit parameterization can then be performed gradually with intermediate testing after each step. Once you have the code-block fully parameterized (as demonstrated by the removal of the &), you can move the code to an external location and make it a normal function.

Similarly, you can use lambda expressions to initialize variables based on the result of an algorithm...

int a = []( int b ){ int r=1; while (b>0) r*=b--; return r; }(5); // 5!

As a way of partitioning your program logic, you might even find it useful to pass a lambda expression as an argument to another lambda expression...

[&]( std::function<void()> algorithm ) // wrapper section
   {
   ...your wrapper code...
   algorithm();
   ...your wrapper code...
   }
([&]() // algorithm section
   {
   ...your algorithm code...
   });

Lambda expressions also let you create named nested functions, which can be a convenient way of avoiding duplicate logic. Using named lambdas also tends to be a little easier on the eyes (compared to anonymous inline lambdas) when passing a non-trivial function as a parameter to another function. Note: don't forget the semicolon after the closing curly brace.

auto algorithm = [&]( double x, double m, double b ) -> double
   {
   return m*x+b;
   };

int a=algorithm(1,2,3), b=algorithm(4,5,6);

If subsequent profiling reveals significant initialization overhead for the function object, you might choose to rewrite this as a normal function.