What is "thread local storage" in Python, and why do I need it?

Just like in every other language, every thread in Python has access to the same variables. There's no distinction between the 'main thread' and child threads.

One difference with Python is that the Global Interpreter Lock means that only one thread can be running Python code at a time. This isn't much help when it comes to synchronising access, however, as all the usual pre-emption issues still apply, and you have to use threading primitives just like in other languages. It does mean you need to reconsider if you were using threads for performance, however.


In Python, everything is shared, except for function-local variables (because each function call gets its own set of locals, and threads are always separate function calls.) And even then, only the variables themselves (the names that refer to objects) are local to the function; objects themselves are always global, and anything can refer to them. The Thread object for a particular thread is not a special object in this regard. If you store the Thread object somewhere all threads can access (like a global variable) then all threads can access that one Thread object. If you want to atomically modify anything that another thread has access to, you have to protect it with a lock. And all threads must of course share this very same lock, or it wouldn't be very effective.

If you want actual thread-local storage, that's where threading.local comes in. Attributes of threading.local are not shared between threads; each thread sees only the attributes it itself placed in there. If you're curious about its implementation, the source is in _threading_local.py in the standard library.


You can create thread local storage using threading.local().

>>> tls = threading.local()
>>> tls.x = 4 
>>> tls.x
4

Data stored to the tls will be unique to each thread which will help ensure that unintentional sharing does not occur.


Consider the following code:

#/usr/bin/env python

from time import sleep
from random import random
from threading import Thread, local

data = local()

def bar():
    print("I'm called from", data.v)

def foo():
    bar()

class T(Thread):
    def run(self):
        sleep(random())
        data.v = self.getName()   # Thread-1 and Thread-2 accordingly
        sleep(1)
        foo()
 >> T().start(); T().start()
I'm called from Thread-2
I'm called from Thread-1 

Here threading.local() is used as a quick and dirty way to pass some data from run() to bar() without changing the interface of foo().

Note that using global variables won't do the trick:

#/usr/bin/env python

from time import sleep
from random import random
from threading import Thread

def bar():
    global v
    print("I'm called from", v)

def foo():
    bar()

class T(Thread):
    def run(self):
        global v
        sleep(random())
        v = self.getName()   # Thread-1 and Thread-2 accordingly
        sleep(1)
        foo()
 >> T().start(); T().start()
I'm called from Thread-2
I'm called from Thread-2 

Meanwhile, if you could afford passing this data through as an argument of foo() - it would be a more elegant and well-designed way:

from threading import Thread

def bar(v):
    print("I'm called from", v)

def foo(v):
    bar(v)

class T(Thread):
    def run(self):
        foo(self.getName())

But this is not always possible when using third-party or poorly designed code.