What's the difference between the various methods to get a Context?
I agree that documentation is sparse when it comes to Contexts in Android, but you can piece together a few facts from various sources.
This blog post on the official Google Android developers blog was written mostly to help address memory leaks, but provides some good information about contexts as well:
In a regular Android application, you usually have two kinds of Context, Activity and Application.
Reading the article a little bit further tells about the difference between the two and when you might want to consider using the application Context (Activity.getApplicationContext()
) rather than using the Activity context this
). Basically the Application context is associated with the Application and will always be the same throughout the life cycle of your app, where as the Activity context is associated with the activity and could possibly be destroyed many times as the activity is destroyed during screen orientation changes and such.
I couldn't find really anything about when to use getBaseContext() other than a post from Dianne Hackborn, one of the Google engineers working on the Android SDK:
Don't use getBaseContext(), just use the Context you have.
That was from a post on the android-developers newsgroup, you may want to consider asking your question there as well, because a handful of the people working on Android actual monitor that newsgroup and answer questions.
So overall it seems preferable to use the global application context when possible.
Here's what I've found regarding the use of context
:
1) . Within an Activity
itself, use this
for inflating layouts and menus, register context menus, instantiating widgets, start other activities, create new Intent
within an Activity
, instantiating preferences, or other methods available in an Activity
.
Inflate layout:
View mView = this.getLayoutInflater().inflate(R.layout.myLayout, myViewGroup);
Inflate menu:
@Override
public boolean onCreateOptionsMenu(Menu menu) {
super.onCreateOptionsMenu(menu);
this.getMenuInflater().inflate(R.menu.mymenu, menu);
return true;
}
Register context menu:
this.registerForContextMenu(myView);
Instantiate widget:
TextView myTextView = (TextView) this.findViewById(R.id.myTextView);
Start an Activity
:
Intent mIntent = new Intent(this, MyActivity.class);
this.startActivity(mIntent);
Instantiate preferences:
SharedPreferences mSharedPreferences = this.getPreferenceManager().getSharedPreferences();
2) . For application-wide class, use getApplicationContext()
as this context exist for the lifespan of the application.
Retrieve the name of the current Android package:
public class MyApplication extends Application {
public static String getPackageName() {
String packageName = null;
try {
PackageInfo mPackageInfo = getApplicationContext().getPackageManager().getPackageInfo(getApplicationContext().getPackageName(), 0);
packageName = mPackageInfo.packageName;
} catch (NameNotFoundException e) {
// Log error here.
}
return packageName;
}
}
Bind an application-wide class:
Intent mIntent = new Intent(this, MyPersistent.class);
MyServiceConnection mServiceConnection = new MyServiceConnection();
if (mServiceConnection != null) {
getApplicationContext().bindService(mIntent, mServiceConnection, Context.BIND_AUTO_CREATE);
}
3) . For Listeners and other type of Android classes (e.g. ContentObserver), use a Context substitution like:
mContext = this; // Example 1
mContext = context; // Example 2
where this
or context
is the context of a class (Activity, etc).
Activity
context substitution:
public class MyActivity extends Activity {
private Context mContext;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mContext = this;
}
}
Listener context substitution:
public class MyLocationListener implements LocationListener {
private Context mContext;
public MyLocationListener(Context context) {
mContext = context;
}
}
ContentObserver
context substitution:
public class MyContentObserver extends ContentObserver {
private Context mContext;
public MyContentObserver(Handler handler, Context context) {
super(handler);
mContext = context;
}
}
4) . For BroadcastReceiver
(including inlined/embedded receiver), use the receiver's own context.
External BroadcastReceiver
:
public class MyBroadcastReceiver extends BroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
final String action = intent.getAction();
if (action.equals(Intent.ACTION_SCREEN_OFF)) {
sendReceiverAction(context, true);
}
private static void sendReceiverAction(Context context, boolean state) {
Intent mIntent = new Intent(context.getClass().getName() + "." + context.getString(R.string.receiver_action));
mIntent.putExtra("extra", state);
context.sendBroadcast(mIntent, null);
}
}
}
Inlined/Embedded BroadcastReceiver
:
public class MyActivity extends Activity {
private BroadcastReceiver mBroadcastReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
final boolean connected = intent.getBooleanExtra(context.getString(R.string.connected), false);
if (connected) {
// Do something.
}
}
};
}
5) . For Services, use the service's own context.
public class MyService extends Service {
private BroadcastReceiver mBroadcastReceiver;
@Override
public void onCreate() {
super.onCreate();
registerReceiver();
}
private void registerReceiver() {
IntentFilter mIntentFilter = new IntentFilter();
mIntentFilter.addAction(Intent.ACTION_SCREEN_OFF);
this.mBroadcastReceiver = new MyBroadcastReceiver();
this.registerReceiver(this.mBroadcastReceiver, mIntentFilter);
}
}
6) . For Toasts, generally use getApplicationContext()
, but where possible, use the context passed from an Activity, Service, etc.
Use context of the application:
Toast mToast = Toast.makeText(getApplicationContext(), message, Toast.LENGTH_LONG);
mToast.show();
Use context passed from a source:
public static void showLongToast(Context context, String message) {
if (context != null && message != null) {
Toast mToast = Toast.makeText(context, message, Toast.LENGTH_LONG);
mToast.show();
}
}
And last, don't use getBaseContext()
as advised by Android's framework developers.
UPDATE: Add examples of Context
usage.
I read this thread a few days ago, asking myself the same question. My decision after reading this was simple: always use applicationContext.
However, I encountered a problem with this, I spent a few hours to find it, and a few seconds to solve it... (changing one word...)
I am using a LayoutInflater to inflate a view containing a Spinner.
So here are two possibilities:
1)
LayoutInflater layoutInflater = LayoutInflater.from(this.getApplicationContext());
2)
LayoutInflater layoutInflater = LayoutInflater.from(this.getBaseContext());
Then, I am doing something like this:
// managing views part
View view = ContactViewer.mLayoutInflater.inflate(R.layout.aViewContainingASpinner, theParentView, false);
Spinner spinner = (Spinner) view.findViewById(R.id.theSpinnerId);
String[] myStringArray = new String[] {"sweet","love"};
// managing adapter part
// The context used here don't have any importance -- both work.
ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource(this.getApplicationContext(), myStringArray, android.R.layout.simple_spinner_item);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
spinner.setAdapter(adapter);
theParentView.addView(view);
What I noticed: If you instantiated your linearLayout with the applicationContext, then when you click on the spinner in your activity, you will have an uncaught exception, coming from the dalvik virtual machine (not from your code, that's why I have spent a lot of time to find where was my mistake...).
If you use the baseContext, then that's all right, the context menu will open and you will be able to choose among your choices.
So here is my conclusion: I suppose (I have not tested it further) than the baseContext is required when dealing with contextMenu in your Activity...
The test has been done coding with API 8, and tested on an HTC Desire, android 2.3.3.
I hope my comment have not bored you so far, and wish you all the best. Happy coding ;-)