Window "on desktop"
I was trying to do the same... i've used a lot of ideas arround, but i was able to to it and prevent the flickering.
I managed to override WndProc, used one setwindowpos before to put it in the background, and another to prevent it from getting the focus...
const UInt32 SWP_NOSIZE = 0x0001;
const UInt32 SWP_NOMOVE = 0x0002;
const UInt32 SWP_NOACTIVATE = 0x0010;
const UInt32 SWP_NOZORDER = 0x0004;
const int WM_ACTIVATEAPP = 0x001C;
const int WM_ACTIVATE = 0x0006;
const int WM_SETFOCUS = 0x0007;
static readonly IntPtr HWND_BOTTOM = new IntPtr(1);
const int WM_WINDOWPOSCHANGING = 0x0046;
[DllImport("user32.dll")]
static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X,
int Y, int cx, int cy, uint uFlags);
[DllImport("user32.dll")]
static extern IntPtr DeferWindowPos(IntPtr hWinPosInfo, IntPtr hWnd,
IntPtr hWndInsertAfter, int x, int y, int cx, int cy, uint uFlags);
[DllImport("user32.dll")]
static extern IntPtr BeginDeferWindowPos(int nNumWindows);
[DllImport("user32.dll")]
static extern bool EndDeferWindowPos(IntPtr hWinPosInfo);
private void Window_Loaded(object sender, RoutedEventArgs e)
{
IntPtr hWnd = new WindowInteropHelper(this).Handle;
SetWindowPos(hWnd, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
IntPtr windowHandle = (new WindowInteropHelper(this)).Handle;
HwndSource src = HwndSource.FromHwnd(windowHandle);
src.AddHook(new HwndSourceHook(WndProc));
}
private IntPtr WndProc(IntPtr hWnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
if (msg == WM_SETFOCUS)
{
IntPtr hWnd = new WindowInteropHelper(this).Handle;
SetWindowPos(hWnd, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
handled = true;
}
return IntPtr.Zero;
}
private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
IntPtr windowHandle = (new WindowInteropHelper(this)).Handle;
HwndSource src = HwndSource.FromHwnd(windowHandle);
src.RemoveHook(new HwndSourceHook(this.WndProc));
}
My answer is in terms of the Win32 API, not specific to WPF (and probably requiring P/Invoke from C#):
Rainlendar has two options:
- "On Desktop", it becomes a child of the Explorer desktop window ("Program Manager"). You could achieve this with the SetParent API.
- "On Bottom" is what you describe - its windows stay at the bottom of the Z-order, just in front of the desktop. It's easy enough to put them there to begin with (see SetWindowPos) - the trick is to stop them coming to the front when clicked. I would suggest handling the WM_WINDOWPOSCHANGING message.
This is what I used so the window is always "on bottom":
using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
...
[DllImport("user32.dll")]
static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X,
int Y, int cx, int cy, uint uFlags);
const UInt32 SWP_NOSIZE = 0x0001;
const UInt32 SWP_NOMOVE = 0x0002;
const UInt32 SWP_NOACTIVATE = 0x0010;
static readonly IntPtr HWND_BOTTOM = new IntPtr(1);
public static void SetBottom(Window window)
{
IntPtr hWnd = new WindowInteropHelper(window).Handle;
SetWindowPos(hWnd, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
}