input.getbuttondown(w) code example
Example 1: get key unity
if(Input.GetKey(KeyCode.Space))
{
//do somthing
}
Example 2: press key run code unity c#
if(Input.GetKey(KeyCode.space))
{
print("Space key was pressed")
}
if(Input.GetKey(KeyCode.Space))
{
//do somthing
}
if(Input.GetKey(KeyCode.space))
{
print("Space key was pressed")
}