install_name_tool difference between -change and -id

install_name_tool -id is used for change the install name of dylib, you can use the otool -D see a dylib install name in the terminal, it will show the default value for you, the /some/path/another_library.dylib is the default install name of another_library.dylib, of course, you can change it use install_name_tool -id in the terminal, just use like this in terminal

install_name_tool -id /some/path/another_library_newname.dylib /some/path/another_library.dylib

now,you use the otool -D /some/path/another_library.dylib, you will find the install name is /some/path/another_library_newname.dylib

here is my example in picture


Install Name

The term install name refers to the exact path of the .dylib file in the end-user system so the runtime linker can find and load the dynamic library.

The name can be either:

  • Absolute, which is the case for system libraries. These are in the same place on both the end-user's and developer's system.
  • Relative, which is the case of libraries bundled with apps. On the end-user's system the .dylib will be embedded in the app bundle and on the developer system they will be either pre-built in /usr/local, /opt/local or somewhere else, or they will be built from source as part of the app build.

The latter is the main problem as when the .dylib is built, its install name is stamped into the .dylib by the linker and that's where it's expected to be found and loaded from at runtime. Obviously this won't work on the end-user system as that path only exists on the developer's system, so the solution is to use install_name_tool to modify the install name of the libraries, and executables that reference those libraries, when putting the app bundle together.

Placeholders

As executables/app bundles can be installed in different places on the end-user system you can use a placeholder system to abstract the install name location:

  • @executable_path: The full path of the main executable.
  • @loader_path: The full path of the referencing executable or .dylib.
  • @rpath: The RPATH set in the main executable. This can also be changed using install_name_tool.

So for example in a macOS app bundle the executable would be in TheApp.app/Contents/MacOS/TheApp and libraries would be in TheApp.app/Contents/Frameworks so you would want to reference the libraries using the path @executable_path/../Frameworks/Library.dylib.

It's better to set RPATH of the main executable to @executable_path/../Frameworks however, and refer to the libraries using @rpath/Library.dylib.

install_name_tool

install_name_tool has two main options:

-id: This sets the install name of the .dylib file itself and will be used as the prototype install name from that point forward when something links with the .dylib. You could "correct" the install name immediately after building the .dylib, however that's an unusual workflow as how would a library know about the environment of whatever is using it?

-change: This changes the install name of a .dylib within a referencing executable (or dylib).

What happens when the -id name doesn't match the -change name? Nothing. The -change option is the important one to get right as once the runtime linker has found the .dylib then that's mission accomplished.

xcodedevtools

You would obviously script all the fixing up using a script, however that's a bit tedious, so I have developed the copy_dylibs.py script to do it all for you. You configure it to run after linking your app executable and it looks at your executable to recursively find .dylib files to copy into the app bundle. It then fixes their install names, leaving the original .dylib files alone.


id is used at link time and install name is used at runtime. They are all information provided for the linker to locate the dylib. I followed this tutorial.

Let me show an example,

$ cat a.cc
#include <iostream>
void a() { std::cout << "a()" << std::endl; }
$ clang++ -c a.cc
$ clang++ -o liba.dylib -dynamiclib a.o
$ otool -L liba.dylib
liba.dylib:
        liba.dylib (compatibility version 0.0.0, current version 0.0.0)
        /usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 400.9.4)
        /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1252.250.1)

As you can see, the first line is the id. Let's link with libb.dylib,

$ cat b.cc
#include <iostream>
void a();
void b() { std::cout << "b()" << std::endl; a(); }
$ clang++ -c b.cc
$ clang++ -o libb.dylib -dynamiclib b.o -L. -la
$ otool -L libb.dylib
libb.dylib:
        libb.dylib (compatibility version 0.0.0, current version 0.0.0)
        liba.dylib (compatibility version 0.0.0, current version 0.0.0)
        /usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 400.9.4)
        /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1252.250.1)

Just notice the second line, the id for liba.dylib is used here. Let's change the id to foo/liba.dylib and link again,

$ install_name_tool -id foo/liba.dylib liba.dylib
$ otool -D liba.dylib
liba.dylib:
foo/liba.dylib
liba.dylib:
        foo/liba.dylib (compatibility version 0.0.0, current version 0.0.0)
        /usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 400.9.4)
        /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1252.250.1)

So you see the -D and -L all outputs the current id as foo/liba.dylib.

Let's link again with liba.dylib again,

$ clang++ -o libb.dylib -dynamiclib b.o -L. -la
$ otool -L libb.dylib
libb.dylib:
        libb.dylib (compatibility version 0.0.0, current version 0.0.0)
        foo/liba.dylib (compatibility version 0.0.0, current version 0.0.0)
        /usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 400.9.4)
        /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1252.250.1)

See the difference? The run time location to find liba.dylib is changed to foo/liba.dylib at the second line.

Basically, it tells libb.dylib to find liba.dylib from current_dir/foo