iOS Random Number Generator to a new view
arc4random()
is the standard Objective-C random number generator function. It'll give you a number between zero and... well, more than fifteen! You can generate a number between 0 and 15 (so, 0, 1, 2, ... 15) with the following code:
NSInteger randomNumber = arc4random() % 16;
Then you can do a switch or a series of if
/else
statements to push a different view controller:
UIViewController *viewController = nil;
switch (randomNumber)
{
case 0:
viewController = [[MyViewController alloc] initWithNibName:@"MyViewController" bundle:nil];
break;
// etc ...
}
[self.navigationController pushViewController:viewController animated:YES];
Or rather, upon rereading the question, it would look like the following:
UIViewController *viewController = [[MyViewController alloc] initWithNibName:@"MyViewController"
viewController.number = randomNumber;
And you'd have an NSInteger
property on the MyViewController subclass.
You can use arc4random_uniform
NSUInteger r = arc4random_uniform(16);
int randomIndex = arc4random() % 14 + 1 ; // gives no .between 1 to 15 ..
switch (randomIndex)
{
case 0 :
push view 1 ;
break;
case 1:
...
}
According to Apple, the best way is to use arc4random_uniform and pass the upper bound:
arc4random_uniform(16)
From the docs:
arc4random_uniform() will return a uniformly distributed random number less than upper_bound. arc4random_uniform() is recommended over constructions like ``arc4random() % upper_bound'' as it avoids "modulo bias" when the upper bound is not a power of two.
https://developer.apple.com/library/mac/documentation/Darwin/Reference/ManPages/man3/arc4random.3.html