Is it possible to display inline images from html in an Android TextView?
I have implemented in my app ,taken referece from the pskink.thanx a lot
package com.example.htmltagimg;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStream;
import java.net.MalformedURLException;
import java.net.URL;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.LevelListDrawable;
import android.os.AsyncTask;
import android.os.Bundle;
import android.text.Html;
import android.text.Html.ImageGetter;
import android.text.Spanned;
import android.util.Log;
import android.widget.TextView;
public class MainActivity extends Activity implements ImageGetter {
private final static String TAG = "TestImageGetter";
private TextView mTv;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
String source = "this is a test of <b>ImageGetter</b> it contains " +
"two images: <br/>" +
"<img src=\"http://developer.android.com/assets/images/dac_logo.png\"><br/>and<br/>" +
"<img src=\"http://www.hdwallpapersimages.com/wp-content/uploads/2014/01/Winter-Tiger-Wild-Cat-Images.jpg\">";
String imgs="<p><img alt=\"\" src=\"http://images.visitcanberra.com.au/images/canberra_hero_image.jpg\" style=\"height:50px; width:100px\" />Test Article, Test Article, Test Article, Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,v</p>";
String src="<p><img alt=\"\" src=\"http://stylonica.com/wp-content/uploads/2014/02/Beauty-of-nature-random-4884759-1280-800.jpg\" />Test Attractions Test Attractions Test Attractions Test Attractions</p>";
String img="<p><img alt=\"\" src=\"/site_media/photos/gallery/75b3fb14-3be6-4d14-88fd-1b9d979e716f.jpg\" style=\"height:508px; width:640px\" />Test Article, Test Article, Test Article, Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,Test Article,v</p>";
Spanned spanned = Html.fromHtml(imgs, this, null);
mTv = (TextView) findViewById(R.id.text);
mTv.setText(spanned);
}
@Override
public Drawable getDrawable(String source) {
LevelListDrawable d = new LevelListDrawable();
Drawable empty = getResources().getDrawable(R.drawable.ic_launcher);
d.addLevel(0, 0, empty);
d.setBounds(0, 0, empty.getIntrinsicWidth(), empty.getIntrinsicHeight());
new LoadImage().execute(source, d);
return d;
}
class LoadImage extends AsyncTask<Object, Void, Bitmap> {
private LevelListDrawable mDrawable;
@Override
protected Bitmap doInBackground(Object... params) {
String source = (String) params[0];
mDrawable = (LevelListDrawable) params[1];
Log.d(TAG, "doInBackground " + source);
try {
InputStream is = new URL(source).openStream();
return BitmapFactory.decodeStream(is);
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (MalformedURLException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return null;
}
@Override
protected void onPostExecute(Bitmap bitmap) {
Log.d(TAG, "onPostExecute drawable " + mDrawable);
Log.d(TAG, "onPostExecute bitmap " + bitmap);
if (bitmap != null) {
BitmapDrawable d = new BitmapDrawable(bitmap);
mDrawable.addLevel(1, 1, d);
mDrawable.setBounds(0, 0, bitmap.getWidth(), bitmap.getHeight());
mDrawable.setLevel(1);
// i don't know yet a better way to refresh TextView
// mTv.invalidate() doesn't work as expected
CharSequence t = mTv.getText();
mTv.setText(t);
}
}
}
}
As per below @rpgmaker comment i added this answer
yes you can do using ResolveInfo class
check your file is supported with already installed apps or not
using below code:
private boolean isSupportedFile(File file) throws PackageManager.NameNotFoundException {
PackageManager pm = mContext.getPackageManager();
java.io.File mFile = new java.io.File(file.getFileName());
Uri data = Uri.fromFile(mFile);
Intent intent = new Intent(Intent.ACTION_VIEW);
intent.setDataAndType(data, file.getMimeType());
List<ResolveInfo> resolveInfos = pm.queryIntentActivities(intent, PackageManager.MATCH_DEFAULT_ONLY);
if (resolveInfos != null && resolveInfos.size() > 0) {
Drawable icon = mContext.getPackageManager().getApplicationIcon(resolveInfos.get(0).activityInfo.packageName);
Glide.with(mContext).load("").placeholder(icon).into(binding.fileAvatar);
return true;
} else {
Glide.with(mContext).load("").placeholder(R.drawable.avatar_defaultworkspace).into(binding.fileAvatar);
return false;
}
}
If you have a look at the documentation for Html.fromHtml(text)
you'll see it says:
Any
<img>
tags in the HTML will display as a generic replacement image which your program can then go through and replace with real images.
If you don't want to do this replacement yourself you can use the other Html.fromHtml()
method which takes an Html.TagHandler
and an Html.ImageGetter
as arguments as well as the text to parse.
In your case you could parse null
as for the Html.TagHandler
but you'd need to implement your own Html.ImageGetter
as there isn't a default implementation.
However, the problem you're going to have is that the Html.ImageGetter
needs to run synchronously and if you're downloading images from the web you'll probably want to do that asynchronously. If you can add any images you want to display as resources in your application the your ImageGetter
implementation becomes a lot simpler. You could get away with something like:
private class ImageGetter implements Html.ImageGetter {
public Drawable getDrawable(String source) {
int id;
if (source.equals("stack.jpg")) {
id = R.drawable.stack;
}
else if (source.equals("overflow.jpg")) {
id = R.drawable.overflow;
}
else {
return null;
}
Drawable d = getResources().getDrawable(id);
d.setBounds(0,0,d.getIntrinsicWidth(),d.getIntrinsicHeight());
return d;
}
};
You'd probably want to figure out something smarter for mapping source strings to resource IDs though.
This is what I use, which does not need you to hardcore your resource names and will look for the drawable resources first in your apps resources and then in the stock android resources if nothing was found - allowing you to use default icons and such.
private class ImageGetter implements Html.ImageGetter {
public Drawable getDrawable(String source) {
int id;
id = getResources().getIdentifier(source, "drawable", getPackageName());
if (id == 0) {
// the drawable resource wasn't found in our package, maybe it is a stock android drawable?
id = getResources().getIdentifier(source, "drawable", "android");
}
if (id == 0) {
// prevent a crash if the resource still can't be found
return null;
}
else {
Drawable d = getResources().getDrawable(id);
d.setBounds(0,0,d.getIntrinsicWidth(),d.getIntrinsicHeight());
return d;
}
}
}
Which can be used as such (example):
String myHtml = "This will display an image to the right <img src='ic_menu_more' />";
myTextview.setText(Html.fromHtml(myHtml, new ImageGetter(), null);
I faced the same problem and I've found a pretty clean solution: After Html.fromHtml() you can run an AsyncTask that iterates over all the tags, fetches the images and then displays them.
Here you can find some code that you can use (but it needs some customization): https://gist.github.com/1190397