math.floor(math.random() code example

Example 1: math.random javascript

Math.random() 
// will return a number between 0 and 1, you can then time it up to get larger numbers.
//When using bigger numbers remember to use Math.floor if you want it to be a integer
Math.floor(Math.random() * 10) // Will return a integer between 0 and 9
Math.floor(Math.random() * 11) // Will return a integer between 0 and 10

// You can make functions aswell 
function randomNum(min, max) {
	return Math.floor(Math.random() * (max - min)) + min; // You can remove the Math.floor if you don't want it to be an integer
}

Example 2: js random number

var random;
var max = 8
function findRandom() {
  random = Math.floor(Math.random() * max) //Finds number between 0 - max
  console.log(random)
}
findRandom()

Example 3: javascript get random number in range

function getRandomNumberBetween(min,max){
    return Math.floor(Math.random()*(max-min+1)+min);
}

//usage example: getRandomNumberBetween(20,400);

Example 4: nombre random js

// On renvoie un nombre aléatoire entre une valeur min (incluse) 
// et une valeur max (exclue)
function getRandomArbitrary(min, max) {
  return Math.random() * (max - min) + min;
}

Example 5: Math.random() javascript

//Returns a number between 1 and 0
  console.log(Math.random());
  
//if you want a random number between two particular numbers, 
//you can use this function
  function getRandomBetween(min, max) {
    return Math.random() * (max - min) + min;
  }
//Returns a random number between 20 and 170
  console.log(getRandomBetween(20,170));
  
//if you want a random integer number from one number to another 
//(including the min and the max numbers), you can use this function
  function getRandomIntBetween(min, max) {
    min = Math.ceil(min);
    max = Math.floor(max);
    return Math.floor(Math.random() * (max - min + 1)) + min;
  }
  
//Returns a random integer number from 0 to 25
  console.log(getRandomIntInclusive(0,25));

Example 6: javascript get random number

// Returns a number between min and max
function getRandomArbitrary(min, max) {
  return Math.random() * (max - min) + min;
}

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