how to reference key down in unity code example
Example 1: unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
Example 2: unity key detection
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
Example 3: unity getkey keycode
Input.GetKey(KeyCode.Space))