how to store canvas image using javascript code example
Example: js image on canvas
base_image = new Image();
base_image.src = 'img/base.png';
base_image.onload = () => ctx.drawImage(base_image, 0, 0);
base_image = new Image();
base_image.src = 'img/base.png';
base_image.onload = () => ctx.drawImage(base_image, 0, 0);