javascript rand code example

Example 1: how to generate a random number in javascript

//To genereate a number between 0-1
Math.random();
//To generate a number that is a whole number rounded down
Math.floor(Math.random())
/*To generate a number that is a whole number rounded down between
1 and 10 */
Math.floor(Math.random() * 10) + 1 //the + 1 makes it so its not 0.

Example 2: math.random javascript

Math.random() 
// will return a number between 0 and 1, you can then time it up to get larger numbers.
//When using bigger numbers remember to use Math.floor if you want it to be a integer
Math.floor(Math.random() * 10) // Will return a integer between 0 and 9
Math.floor(Math.random() * 11) // Will return a integer between 0 and 10

// You can make functions aswell 
function randomNum(min, max) {
	return Math.floor(Math.random() * (max - min)) + min; // You can remove the Math.floor if you don't want it to be an integer
}

Example 3: generate random numbers in js

Math.floor((Math.random() * 100) + 1);
//Generate random numbers between 1 and 100
//Math.random generates [0,1)

Example 4: Math.random() javascript

//Returns a number between 1 and 0
  console.log(Math.random());
  
//if you want a random number between two particular numbers, 
//you can use this function
  function getRandomBetween(min, max) {
    return Math.random() * (max - min) + min;
  }
//Returns a random number between 20 and 170
  console.log(getRandomBetween(20,170));
  
//if you want a random integer number from one number to another 
//(including the min and the max numbers), you can use this function
  function getRandomIntBetween(min, max) {
    min = Math.ceil(min);
    max = Math.floor(max);
    return Math.floor(Math.random() * (max - min + 1)) + min;
  }
  
//Returns a random integer number from 0 to 25
  console.log(getRandomIntInclusive(0,25));

Example 5: angular random number between 1 and 10

function randomInteger(min, max) {
  return Math.floor(Math.random() * (max - min + 1)) + min;
}

Example 6: randint js

/* If 1 argument is given, minimum will be set to 0 and maximum to this argument
 * If 2 arguments were given, the fist would be the minimum and the second the maximum
 * The function will return an integer in [min, max[
 */
const Math.randint => (min,max) {
  [min,max] = (max===undefined)?[0,min]:(min>max)[max,min]:[min,max];
  return Math.floor(Math.random*(max-min)+min);
}