Load Image from javascript

<span>
    <img id="my_image" src="#" />
</span>

<span class="spanloader">

    <span>set Loading Image Image</span>


</span>

<input type="button" id="btnnext" value="Next" />


<script type="text/javascript">

    $('#btnnext').click(function () {
        $(".spanloader").hide();
        $("#my_image").attr("src", "1.jpg");
    });

</script>

Sorry guys.

You can't rely on the image load event to fire but you can kind of rely on it in some situations and fallback to a maximum load time allowed. In this case, 10 seconds. I wrote this and it lives on production code for when people want to link images on a form post.

function loadImg(options, callback) {
  var seconds = 0,
  maxSeconds = 10,
  complete = false,
  done = false;

  if (options.maxSeconds) {
    maxSeconds = options.maxSeconds;
  }

  function tryImage() {
    if (done) { return; }
    if (seconds >= maxSeconds) {
      callback({ err: 'timeout' });
      done = true;
      return;
    }
    if (complete && img.complete) {
      if (img.width && img.height) {
        callback({ img: img });
        done = true;
        return;
      }
      callback({ err: '404' });
      done = true;
      return;
    } else if (img.complete) {
      complete = true;
    }
    seconds++;
    callback.tryImage = setTimeout(tryImage, 1000);
  }
  var img = new Image();
  img.onload = tryImage();
  img.src = options.src;
  tryImage();
}

use like so:

loadImage({ src : 'http://somewebsite.com/image.png', maxSeconds : 10 }, function(status) {
  if(status.err) {
    // handle error
    return;
  }
  // you got the img within status.img
}); 

Try it on JSFiddle.net

http://jsfiddle.net/2Cgyg/6/


you can just append another hidden img element and swap them in onload event.

Or use single image element and use javascript like:

var _img = document.getElementById('id1');
var newImg = new Image;
newImg.onload = function() {
    _img.src = this.src;
}
newImg.src = 'http://whatever';

this code should preload the image and show it when it's ready


Use a new image object each time you want to load a picture :

var image = new Image();
image.onload = function () {
    document.getElementById('id1').setAttribute('src', this.src);
};
image.src = 'http://path/to/image';