Material Components - Text Field - IOS
Use SkyFloatingLabelTextField Cocoa Pod. It's much easier to implement, You don't even have to write a single line of code. You can configure it from the storyboard. You can get it from here: https://github.com/Skyscanner/SkyFloatingLabelTextField
To get the animation, you can create a var
of any subclass of MDCTextInputControllerBase
class ( <- these class confirms to the MDCTextInputControllerFloatingPlaceholder
protocol <- This protocol again confirms to the MDCTextInputController
protocol). Create a var inside UIViewController and then init with textInput
passing you MDCTextField
.
WHY?
But to achieve the animations and presentations defined by the guidelines (floating placeholders, character counts), a controller that conforms to protocol MDCTextInputController must be initialized to manage the text field.
This means you need to initialise a variable of any of the MDCTextInputControllerBase
class / subclass which confirms to the MDCTextInputController
protocol
Enough talk. See some code:
final class SomeVC: UIViewController {
/* This is a subclass of MDCTextInputControllerBase */
var textFieldControllerFloating = MDCTextInputControllerUnderline()
/* For multiple textField */
var arrayOftextFieldControllerFloating = [MDCTextInputControllerUnderline]()
override func viewDidLoad() {
let textFieldFloating = MDCTextField()
self.view.addSubview(textFieldFloating)
textFieldFloating.placeholder = "Full Name"
textFieldFloating.delegate = self
textFieldControllerFloating = MDCTextInputControllerUnderline(textInput: textFieldFloating) // This will animate the textfield's place holder
/* If you have multiple textField */
arrayOftextFieldControllerFloating.append(MDCTextInputControllerUnderline(textInput: textFieldFloating1))
arrayOftextFieldControllerFloating.append(MDCTextInputControllerUnderline(textInput: textFieldFloating2))
arrayOftextFieldControllerFloating.append(MDCTextInputControllerUnderline(textInput: textFieldFloating3))
// Must have a MDCTextField / MDCMultilineTextField as textInput
}
}
extension SomeVC: UITextFieldDelegate {}
Note: You need to create a new controller for every MDCTextField
or MDCMultilineTextField
UITextField with floating label:
When you click on the TextField Placeholder will animate to upside with a Floating Label.
Create a Empty Swift Class Name FloatingLabeledTextField and Paste all code in that class.
Usage: Drag UITextField from Object library. Select TextField in Xcode go to Identity Inspector assign class to FloatingLabeledTextField. Thats it.
import UIKit
class FloatingLabeledTextField: UITextField {
var floatingLabel: UILabel!
var placeHolderText: String?
var floatingLabelColor: UIColor = UIColor.blue {
didSet {
self.floatingLabel.textColor = floatingLabelColor
}
var floatingLabelFont: UIFont = UIFont.systemFont(ofSize: 15) {
didSet {
self.floatingLabel.font = floatingLabelFont
}
}
var floatingLabelHeight: CGFloat = 30
override init(frame: CGRect) {
super.init(frame: frame)
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
let flotingLabelFrame = CGRect(x: 0, y: 0, width: frame.width, height: 0)
floatingLabel = UILabel(frame: flotingLabelFrame)
floatingLabel.textColor = floatingLabelColor
floatingLabel.font = floatingLabelFont
floatingLabel.text = self.placeholder
self.addSubview(floatingLabel)
placeHolderText = placeholder
NotificationCenter.default.addObserver(self, selector: #selector(textFieldDidBeginEditing), name: UITextField.textDidBeginEditingNotification, object: self)
NotificationCenter.default.addObserver(self, selector: #selector(textFieldDidEndEditing), name: UITextField.textDidEndEditingNotification, object: self)
}
@objc func textFieldDidBeginEditing(_ textField: UITextField) {
if self.text == "" {
UIView.animate(withDuration: 0.3) {
self.floatingLabel.frame = CGRect(x: 0, y: -self.floatingLabelHeight, width: self.frame.width, height: self.floatingLabelHeight)
}
self.placeholder = ""
}
}
@objc func textFieldDidEndEditing(_ textField: UITextField) {
if self.text == "" {
UIView.animate(withDuration: 0.1) {
self.floatingLabel.frame = CGRect(x: 0, y: 0, width: self.frame.width, height: 0)
}
self.placeholder = placeHolderText
}
}
deinit {
NotificationCenter.default.removeObserver(self)
}
}
Drag Textfield in ViewController's view and Assign class to FloatingLabeledTextField in Identity Inspector.
Result: