"No such module" when using @testable in Xcode Unit tests

The problem for me was the iOS deployment target of the tests was not set to be the same as the main target. So be sure to check this.

In your test target:

Build Settings -> iOS Deployment Target -> iOS<same as the target you are testing>

Please check your Module Name that you try to import with @testable import "ModuleName". The module name should be the same on Target->Build Settings-> Product Module Name


The answer that worked for me

The answer was that I had some errors in my project that was making the build fail. (It was just your standard every day bug in the code.) After I fixed the errors and did another clean and build, it worked.

Note that these errors didn't show up at first. To get them to show up:

  • Comment out your entire Test file that is giving you the "No such module" error.
  • Try to run your project again.

If there are other errors, they should show up now. Fix them and then uncomment your Test file code. The "No such module" error was gone for me.


In case this doesn't solve the problem for other people, you can also try the following:

Clean the build folder

Open the Product menu, hold down Option, and click "Clean Build Folder..."

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Make sure that Enable Testability is set to Yes

In the Project Navigator click your project name. Select Build Settings and scroll down to Build Options. Make sure that Enable Testability is Yes (for debug).

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Delete and re-add your Tests target

If you have done the other things my guess is that you probably don't need to do this. But if you do, remember to save any Unit Tests that you have already written.

Click your project name in the Project Navigator. Then select your Tests target. Click the minus (-) button at the bottom to delete it.

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Then click the plus (+) button and choose iOS Unit Testing Bundle to add it back again. As you can see, you can also add a UI Testing Bundle in the same way.

A few other ideas

  • Make sure that all required classes are members of your test target.
  • Make sure that you have added all the required libraries.
  • Make sure that the module name is written correctly (see this answer).

Or...

Leave a comment or answer below if you found something else that worked.

Related

  • How to do a Unit Test in Xcode
  • Xcode UI Test example