online pygame compiler with sprites code example

Example 1: python pygame

# Be sure to install pygame via pip

import pygame
import sys

# initialize it
pygame.init()

# configurations
frames_per_second = 30
window_height = 600
window_width = 400

# colors
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
BLUE = (0, 0, 255)

# creating window
display = pygame.display.set_mode((window_width, window_height))

# creating our frame regulator
clock = pygame.time.Clock()

# forever loop
while True:
  # frame clock ticking
  clock.tick(frames_per_second)
  
  # frame Drawing
  display.fill(WHITE)
  
  # event loop
  for event in pygame.event.get():
    if event.type == pygame.QUIT:
      pygame.quit()
      sys.exit()

Example 2: online pygame compiler with sprites

import pygame
background_colour = (255,255,255)
(width, height) = (300, 200)
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption('Tutorial 1')
screen.fill(background_colour)
pygame.display.flip()
running = True
while running:
  for event in pygame.event.get():
    if event.type == pygame.QUIT:
      running = False

Example 3: online pygame compiler with sprites

import pygame
pygame.init()
dis=pygame.display.set_mode((400,300))
 
pygame.display.set_caption('Snake game by Pythonist')
 
blue=(0,0,255)
red=(255,0,0)
 
game_over=False
while not game_over:
    for event in pygame.event.get():
        if event.type==pygame.QUIT:
            game_over=True
    pygame.draw.rect(dis,blue,[200,150,10,10])
    pygame.display.update()
pygame.quit()
quit()

Example 4: online pygame compiler with sprites

import pygame
pygame.init()
dis=pygame.display.set_mode((400,300))
 
pygame.display.set_caption('Snake game by Pythonist')
 
blue=(0,0,255)
red=(255,0,0)
 
game_over=False
while not game_over:
    for event in pygame.event.get():
        if event.type==pygame.QUIT:
            game_over=True
    pygame.draw.rect(dis,blue,[200,150,10,10])
    pygame.display.update()
pygame.quit()
quit()

Tags:

Misc Example