Overriding vs method hiding
Consider:
public class BaseClass
{
public void WriteNum()
{
Console.WriteLine(12);
}
public virtual void WriteStr()
{
Console.WriteLine("abc");
}
}
public class DerivedClass : BaseClass
{
public new void WriteNum()
{
Console.WriteLine(42);
}
public override void WriteStr()
{
Console.WriteLine("xyz");
}
}
/* ... */
BaseClass isReallyBase = new BaseClass();
BaseClass isReallyDerived = new DerivedClass();
DerivedClass isClearlyDerived = new DerivedClass();
isReallyBase.WriteNum(); // writes 12
isReallyBase.WriteStr(); // writes abc
isReallyDerived.WriteNum(); // writes 12
isReallyDerived.WriteStr(); // writes xyz
isClearlyDerived.WriteNum(); // writes 42
isClearlyDerived.writeStr(); // writes xyz
Overriding is the classic OO way in which a derived class can have more specific behaviour than a base class (in some languages you've no choice but to do so). When a virtual method is called on an object, then the most derived version of the method is called. Hence even though we are dealing with isReallyDerived
as a BaseClass
then functionality defined in DerivedClass
is used.
Hiding means that we have a completely different method. When we call WriteNum()
on isReallyDerived
then there's no way of knowing that there is a different WriteNum()
on DerivedClass
so it isn't called. It can only be called when we are dealing with the object as a DerivedClass
.
Most of the time hiding is bad. Generally, either you should have a method as virtual if its likely to be changed in a derived class, and override it in the derived class. There are however two things it is useful for:
Forward compatibility. If
DerivedClass
had aDoStuff()
method, and then later onBaseClass
was changed to add aDoStuff()
method, (remember that they may be written by different people and exist in different assemblies) then a ban on member hiding would have suddenly madeDerivedClass
buggy without it changing. Also, if the newDoStuff()
onBaseClass
was virtual, then automatically making that onDerivedClass
an override of it could lead to the pre-existing method being called when it shouldn't. Hence it's good that hiding is the default (we usenew
to make it clear we definitely want to hide, but leaving it out hides and emits a warning on compilation).Poor-man's covariance. Consider a
Clone()
method onBaseClass
that returns a newBaseClass
that's a copy of that created. In the override onDerivedClass
this will create aDerivedClass
but return it as aBaseClass
, which isn't as useful. What we could do is to have a virtual protectedCreateClone()
that is overridden. InBaseClass
we have aClone()
that returns the result of this - and all is well - inDerivedClass
we hide this with a newClone()
that returns aDerivedClass
. CallingClone()
onBaseClass
will always return aBaseClass
reference, which will be aBaseClass
value or aDerivedClass
value as appropriate. CallingClone()
onDerivedClass
will return aDerivedClass
value, which is what we'd want in that context. There are other variants of this principle, however it should be noted that they are all pretty rare.
An important thing to note with the second case, is that we've used hiding precisely to remove surprises to the calling code, as the person using DerivedClass
might reasonably expect its Clone()
to return a DerivedClass
. The results of any of the ways it could be called are kept consistent with each other. Most cases of hiding risk introducing surprises, which is why they are generally frowned upon. This one is justified precisely because it solves the very problem that hiding often introduces.
In all, hiding is sometimes necessary, infrequently useful, but generally bad, so be very wary of it.
Overriding is when you provide a new override
implementation of a method in a descendant class when that method is defined in the base class as virtual
.
Hiding is when you provide a new implementation of a method in a descendant class when that method is not defined in the base class as virtual
, or when your new implementation does not specify override
.
Hiding is very often bad; you should generally try not to do it if you can avoid it at all. Hiding can cause unexpected things to happen, because Hidden methods are only used when called on a variable of the actual type you defined, not if using a base class reference... on the other hand, Virtual methods which are overridden will end up with the proper method version being called, even when called using the base class reference on a child class.
For instance, consider these classes:
public class BaseClass
{
public virtual void Method1() //Virtual method
{
Console.WriteLine("Running BaseClass Method1");
}
public void Method2() //Not a virtual method
{
Console.WriteLine("Running BaseClass Method2");
}
}
public class InheritedClass : BaseClass
{
public override void Method1() //Overriding the base virtual method.
{
Console.WriteLine("Running InheritedClass Method1");
}
public new void Method2() //Can't override the base method; must 'new' it.
{
Console.WriteLine("Running InheritedClass Method2");
}
}
Let's call it like this, with an instance of InheritedClass, in a matching reference:
InheritedClass inherited = new InheritedClass();
inherited.Method1();
inherited.Method2();
This returns what you should expect; both methods say they are running the InheritedClass versions.
Running InheritedClass Method1
Running InheritedClass Method2
This code creates an instance of the same, InheritedClass, but stores it in a BaseClass reference:
BaseClass baseRef = new InheritedClass();
baseRef.Method1();
baseRef.Method2();
Normally, under OOP principles, you should expect the same output as the above example. But you don't get the same output:
Running InheritedClass Method1
Running BaseClass Method2
When you wrote the InheritedClass code, you may have wanted all calls to Method2()
to run the code you wrote in it. Normally, this would be how it works - assuming you are working with a virtual
method that you have overridden. But because you are using a new
/hidden method, it calls the version on the reference you are using, instead.
If that's the behavior you truly want, then; there you go. But I would strongly suggest that if that's what you want, there may be a larger architectural issue with the code.
Method Overriding is simpley override a default implementation of a base class method in the derived class.
Method Hiding : You can make use of 'new' keyword before a virtual method in a derived class
as
class Foo
{
public virtual void foo1()
{
}
}
class Bar:Foo
{
public new virtual void foo1()
{
}
}
now if you make another class Bar1 which is derived from Bar , you can override foo1 which is defind in Bar.