Pass a string parameter in an onclick function

This is a nice and neat way to send a value or object.

<!DOCTYPE html>
<html>
    <body>
        <h1  onclick="test('wow',this)">Click on this text!</h1>
        <script>
            var test = function(value,object) {
                object.innerHTML= value;
            };
        </script>
    </body>
</html>

It looks like you're building DOM elements from strings. You just need to add some quotes around result.name:

'<input type="button" onClick="gotoNode(\'' + result.name + '\')" />'

You should really be doing this with proper DOM methods though.

var inputElement = document.createElement('input');
inputElement.type = "button"
inputElement.addEventListener('click', function(){
    gotoNode(result.name);
});

​document.body.appendChild(inputElement);​

Just be aware that if this is a loop or something, result will change before the event fires and you'd need to create an additional scope bubble to shadow the changing variable.


A couple of concerns for me with respect to using string escape in onClick and as the number of arguments grow, it will become cumbersome to maintain.

The following approach will have a one hop - On click - take the control to a handler method and handler method, based on the event object, can deduct the click event and corresponding object.

It also provides a cleaner way to add more arguments and have more flexibility.

<button type="button"
        className="btn btn-default"
        onClick="invoke"
        name='gotoNode'
        data-arg1='1234'>GotoNode</button>

In the JavaScript layer:

  invoke = (event) => {
    let nameOfFunction = this[event.target.name];
    let arg1 = event.target.getAttribute('data-arg1');
    // We can add more arguments as needed...
    window[nameOfFunction](arg1)
    // Hope the function is in the window.
    // Else the respective object need to be used
    })
  }

The advantage here is that we can have as many arguments (in above example, data-arg1, data-arg2, etc.) as needed.


I suggest not even using HTML onclick handlers, and use something more common such as document.getElementById.

HTML:

<input type="button" id="nodeGoto" />

JavaScript:

document.getElementById("nodeGoto").addEventListener("click", function() {
    gotoNode(result.name);
}, false);