PHAsset to UIImage

try this it works for me, hope it helps you too,

func getUIImage(asset: PHAsset) -> UIImage? {

    var img: UIImage?
    let manager = PHImageManager.default()
    let options = PHImageRequestOptions()
    options.version = .original
    options.isSynchronous = true
    manager.requestImageData(for: asset, options: options) { data, _, _, _ in

        if let data = data {
            img = UIImage(data: data)
        }
    }
    return img
}

This did what I needed it to do, in case anyone also needs this.

func getAssetThumbnail(asset: PHAsset) -> UIImage {
    let manager = PHImageManager.defaultManager()
    let option = PHImageRequestOptions()
    var thumbnail = UIImage()
    option.synchronous = true
    manager.requestImageForAsset(asset, targetSize: CGSize(width: 100.0, height: 100.0), contentMode: .AspectFit, options: option, resultHandler: {(result, info)->Void in
            thumbnail = result!
    })
    return thumbnail
}

Edit: Swift 3 update

func getAssetThumbnail(asset: PHAsset) -> UIImage {
    let manager = PHImageManager.default()
    let option = PHImageRequestOptions()
    var thumbnail = UIImage()
    option.isSynchronous = true
    manager.requestImage(for: asset, targetSize: CGSize(width: 100, height: 100), contentMode: .aspectFit, options: option, resultHandler: {(result, info)->Void in
        thumbnail = result!
    })
    return thumbnail
}

Tags:

Swift

Phasset