Play a sound when AppleScript is done
Just to complement @adamh and @DigiMonk's excellent answers:
Good old beep
can do the job if the default sound will do:
beep # beep once
If once isn't enough, simply specify the desired number of beeps as an argument:
beep 2 # beep twice.
Incidentally, beep
, say
, and display notification
are all defined in the User Interaction
suite of dictionary StandardAdditions.sdef
. To see these definitions, select File > Open Dictionary...
in AppleScript Editor, and, in the list that pops up, select StandardAdditions.osax
.
You can play a random sound too!
do shell script "afplay /System/Library/Sounds/" & some item of paragraphs of ((do shell script "ls /System/Library/Sounds/")) ---random sound
You can use afplay :
do shell script "afplay /Users/john/Sounds/vengabus.aiff"
or i like to use text to speech:
say "Finished!"
The notification center (probably OS X 10.9.x only) can display messages with a sound.
set variableWithSoundName to "Glass"
display notification "Upload complete" with title "Screenshot" subtitle "Status" sound name variableWithSoundName
-- "sound name" is the name of a sound located in "~/Library/Sounds"
-- or "/System/Library/Sounds"
The display notification
command is from the StandardAdditions
.
(…and there is also the command beep
which plays the default alert sound and takes the number of "beeps" as argument)