Example 1: add framework to input pysimplegui
# Will only change if you selected the input
window['-In-'].Widget.configure(highlightcolor='color')
# Adds a border to the Input
window['-In-'].Widget.configure(highlightbackground='color')
# The border thickness can be edited with:
highlightthickness=
Example 2: pysimplegui show image
# image_viewer.py
import io
import os
import PySimpleGUI as sg
from PIL import Image
file_types = [("JPEG (*.jpg)", "*.jpg"),
("All files (*.*)", "*.*")]
def main():
layout = [
[sg.Image(key="-IMAGE-")],
[
sg.Text("Image File"),
sg.Input(size=(25, 1), key="-FILE-"),
sg.FileBrowse(file_types=file_types),
sg.Button("Load Image"),
],
]
window = sg.Window("Image Viewer", layout)
while True:
event, values = window.read()
if event == "Exit" or event == sg.WIN_CLOSED:
break
if event == "Load Image":
filename = values["-FILE-"]
if os.path.exists(filename):
image = Image.open(values["-FILE-"])
image.thumbnail((400, 400))
bio = io.BytesIO()
image.save(bio, format="PNG")
window["-IMAGE-"].update(data=bio.getvalue())
window.close()
if __name__ == "__main__":
main()
Example 3: pysimplegui image viewer
import PySimpleGUI as sg
import os
# Simple Image Browser based on PySimpleGUI
# Get the folder containing the images from the user
rc, folder = sg.GetPathBox('Image Browser', 'Image folder to open', default_path='X:/- EBAY - Gruen/Images - Oct Nov Dec 2017')
if rc is False or folder is '':
sg.MsgBoxCancel('Cancelling')
exit(0)
# get list of PNG files in folder
png_files = [folder + '\\' + f for f in os.listdir(folder) if '.png' in f]
filenames_only = [f for f in os.listdir(folder) if '.png' in f]
if len(png_files) == 0:
sg.MsgBox('No PNG images in folder')
exit(0)
# create the form that also returns keyboard events
form = sg.FlexForm('Image Browser', return_keyboard_events=True, location=(0,0), use_default_focus=False )
# make these 2 elements outside the layout because want to "update" them later
# initialize to the first PNG file in the list
image_elem = sg.Image(filename=png_files[0])
filename_display_elem = sg.Text(png_files[0], size=(80, 3))
file_num_display_elem = sg.Text('File 1 of {}'.format(len(png_files)), size=(15,1))
# define layout, show and read the form
col = [[filename_display_elem],
[image_elem],
[sg.ReadFormButton('Next', size=(8,2)), sg.ReadFormButton('Prev', size=(8,2)), file_num_display_elem]]
col_files = [[sg.Listbox(values=filenames_only, size=(60,30), key='listbox')],
[sg.ReadFormButton('Read')]]
layout = [[sg.Column(col_files), sg.Column(col)]]
button, values = form.LayoutAndRead(layout) # Shows form on screen
# loop reading the user input and displaying image, filename
i=0
while True:
# perform button and keyboard operations
if button is None:
break
elif button in ('Next', 'MouseWheel:Down', 'Down:40', 'Next:34') and i < len(png_files)-1:
i += 1
elif button in ('Prev', 'MouseWheel:Up', 'Up:38', 'Prior:33') and i > 0:
i -= 1
if button == 'Read':
filename = folder + '\\' + values['listbox'][0]
# print(filename)
else:
filename = png_files[i]
# update window with new image
image_elem.Update(filename=filename)
# update window with filename
filename_display_elem.Update(filename)
# update page display
file_num_display_elem.Update('File {} of {}'.format(i+1, len(png_files)))
# read the form
button, values = form.Read()