Python display text with font & color?
Yes. It is possible to draw text in pygame:
# initialize font; must be called after 'pygame.init()' to avoid 'Font not Initialized' error
myfont = pygame.font.SysFont("monospace", 15)
# render text
label = myfont.render("Some text!", 1, (255,255,0))
screen.blit(label, (100, 100))
You can use your own custom fonts by setting the font path using pygame.font.Font
pygame.font.Font(filename, size): return Font
example:
pygame.font.init()
font_path = "./fonts/newfont.ttf"
font_size = 32
fontObj = pygame.font.Font(font_path, font_size)
Then render the font using fontObj.render and blit to a surface as in veiset's answer above. :)
I have some code in my game that displays live score. It is in a function for quick access.
def texts(score):
font=pygame.font.Font(None,30)
scoretext=font.render("Score:"+str(score), 1,(255,255,255))
screen.blit(scoretext, (500, 457))
and I call it using this in my while loop:
texts(score)