how to change source image at runtime unity code example
Example 1: unity c# change image source
Image[] images = PlayerBarExample.GetComponentsInChildren<Image>(); Image face = images[0]; foreach (Image image in images) { if (image.gameObject.CompareTag("face")) face = image; }
Example 2: unity change the source image or image
public Image test;
public Sprite example;
void Start()
{
test.sprite = example; //change the source image of the image "test" to the sprite "example"
}