how to generate a matrix in godot code example
Example: godot 2d array
#creating 2D Arrays in GDscript
var my_array = [[]]
var width = 5
var height = 5
func _ready():
#setting 2D Array size
for x in width:
my_array.resize(width)
for y in height:
my_array[x].resize(y)
#setting a value
my_array[0][0] = 1